RHIT MA113/Printable version


RHIT MA113

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Vectors

RHIT MA113
Printable version 3D Calculus

VectorsEdit

Scalars vs VectorsEdit

Scalars are numbers, or quantities which represent numbers, such as  

Vectors are composed of a direction and a magnitude, or multiple scalar components, such as   The magnitude of a vector is found with the Pythagorean theorem,  

Vector MultiplicationEdit

Vector-Scalar MultiplicationEdit

When a vector is multiplied by a scalar, each component of the vector is multiplied by the scalar, such as  

Dot ProductEdit

 
a depiction of the relationship between the angle  , the vectors   and  , and the dot product  

The Dot Product (or Scalar Product) of two vectors is given by  . The dot product is equal to the cosine of the angle between the vectors, multiplied by the product of their magnitudes, and therefore the angle between the vectors can easily be calculated using  

Cross ProductEdit

 
A depiction of the cross product of vectors   and  .

The Cross Product of two vectors results in another vector, normal to both initial vectors. The magnitude of the cross product is equal to the area of the parallelogram formed by the two vectors, or  


Vector Functions

RHIT MA113
3D Calculus Printable version Partial Derivatives

Vector FunctionsEdit

PositionEdit

VelocityEdit

Velocity is equal to the derivative of position with respects to time,  

Tangent and Normal VectorsEdit

The Tangent Vector is the unit vector tangent to the motion,  . The Normal vector, similarly, is the unit vector normal to the motion,  

AccelerationEdit

Acceleration is equal to the derivative of velocity with respects to time,  

Tangential and Normal Acceleration VectorsEdit

Curvature/Radius of CurvatureEdit

Osculating CircleEdit

Partial Derivatives

RHIT MA113
Vector Functions Printable version Multiple Integral

Partial DerivativesEdit

Critical PointsEdit

GradientsEdit

Rate of ChangeEdit

OptimizationEdit

Lagrange MultipliersEdit

Multiple Integral

RHIT MA113
Partial Derivatives Printable version

Multiple IntegralEdit

Evaluating Multiple IntegralsEdit

Multiple Integrals are evaluated from the inside out, beginning by evaluating the innermost integral, then working outwards.

 

The inner integrals may have limits containing variables, so long as those variables are integrated in an enclosing integral. Because of this, the limits of outermost integrals must contain only constants.

Changing the Order of IntegrationEdit

So long as the order of integration is changed correctly, the multiple integral will cover the same region, and therefore order will not affect the end result of the multiple integral. In general, it is wise to begin by establishing the limits of the outermost integral first, then working inwards, to avoid any mistakes.

Converting Coordinate SystemsEdit

Cartesian to CylindricalEdit

Cartesian to SphericalEdit

Cylindrical to SphericalEdit

UsesEdit

Average ValueEdit

The Average value of a function   is equal to  

Areas/VolumesEdit

The equation for Area is   and Volume is  

In Cartesian coordinates,   and  , therefore Area and Volume are   and  

The same process can be used in Polar, Cylindrical, and Spherical coordinates, as follows:

In Polar,  

In Cylindrical,  

In Spherical,  

MassesEdit

The equation for the mass of an object is  , where   is the density of the object (which could be either a constant or function of position)

MomentsEdit

First MomentsEdit

 , where r is the distance from the axis or line of rotation

Second MomentsEdit

 , where r is the distance from the axis or line of rotation

Center of MassesEdit

Equation Sheet

RHIT MA113
Printable version

Equation SheetEdit

Name Function
Vectors
Magnitude  
Dot Product  
Angle between 2 vectors  
Cross Product  
Vector Functions
Velocity  
Tangent Vector  
Normal Vector  
Acceleration  
Partial Derivatives
A B
Multiple Integrals
Average Value  
Area  
Volume  
Mass  
First Moment  
Second Moment