OpenSCAD User Manual/Mathematical Operators
Scalar Arithmetical OperatorsEdit
The scalar arithmetical operators take numbers as operands and produce a new number.
+  add 
  subtract 
*  multiply 
/  divide 
%  modulo 
The "" can also be used as prefix operator to negate a number.
Relational OperatorsEdit
Relational operators produce a Boolean result from two operands.
<  less than 
<=  less or equal 
==  equal 
!=  not equal 
>=  greater or equal 
>  greater than 
If both operands are simple numbers, the meaning is selfevident.
If both operands are strings, alphabetical sorting determines equality and order. E.g., "ab" > "aa" > "a".
If both operands are Booleans, true > false. In an inequality comparison between a Boolean and a number true is treated as 1 and false is treated as 0. Other inequality tests involving Booleans return false.
If both operands are vectors, an equality test returns true when the vectors are identical and false otherwise. Inequality tests involving one or two vectors always return false, so for example [1] < [2] is false.
Dissimilar types always test as unequal with '==' and '!='. Inequality comparisons between dissimilar types, except for Boolean and numbers as noted above, always result in false. Note that [1] and 1 are different types so [1] == 1 is false.
undef doesn't equal anything but undef. Inequality comparisons involving undef result in false.
nan doesn't equal anything (not even itself) and inequality tests all produce false. See Numbers.
Logical OperatorsEdit
All logical operators take Booleans as operands and produce a Boolean. NonBoolean quantities are converted to Booleans before the operator is evaluated.
&&  logical AND 
  logical OR 
!  logical unary NOT 
Since [false]
is true
, false  [false]
is also true
.
Note that how logical operators deal with vectors is different than relational operators:
[1, 1] > [0, 2]
is false
, but
[false, false] && [false, false]
is true
.
Conditional OperatorEdit
The ?: operator can be used to conditionally evaluate one or another expression. It works like the ?: operator from the family of Clike programming languages.
? :  Conditional operator 
Usage Example: 
a=1;
b=2;
c= a==b ? 4 : 5;
If a equals b, then c is set to 4, else c is set to 5.

VectorNumber OperatorsEdit
The vectornumber operators take a vector and a number as operands and produce a new vector.
*  multiply all vector elements by number 
/  divide all vector elements by number 
 Example
L = [1, [2, [3, "a"] ] ]; echo(5*L); // ECHO: [5, [10, [15, undef]]]
Vector OperatorsEdit
The vector operators take vectors as operands and produce a new vector.
+  add elementwise 
  subtract elementwise 
The "" can also be used as prefix operator to elementwise negate a vector.
 Example
L1 = [1, [2, [3, "a"] ] ]; L2 = [1, [2, 3] ]; echo(L1+L1); // ECHO: [2, [4, [6, undef]]] echo(L1+L2); // ECHO: [2, [4, undef]]
Vector DotProduct OperatorEdit
If both operands of multiplication are simple vectors, the result is a number
according to the linear algebra rule for dot product.
c = u*v;
results in . If the operands'
sizes don't match, the result is undef
.
Matrix MultiplicationEdit
If one or both operands of multiplication are matrices, the result is a simple vector or matrix according to the linear algebra rules for matrix product. In the following, A, B, C... are matrices, u, v, w... are vectors. Subscripts i, j denote element indices.
For A a matrix of size n × m and
B a matrix of size m × p, their product
C = A*B;
is a matrix of size n × p with elements
.
C = B*A;
results in undef
unless n = p.
For A a matrix of size n × m and
v a vector of size m, their product
u = A*v;
is a vector of size n with elements
.
In linear algebra, this is the product of a matrix and a column vector.
For v a vector of size n and
A a matrix of size n × m, their product
u = v*A;
is a vector of size m with elements
.
In linear algebra, this is the product of a row vector and a matrix.
Matrix multiplication is not commutative: , .