OpenSCAD User Manual/Mathematical Operators
Scalar arithmetic operatorsEdit
The scalar arithmetic operators take numbers as operands and produce a new number.
|^||exponent [Note: Requires version 2021.01]|
- can also be used as prefix operator to negate a number.
Prior to version 2021.01, the builtin mathematical function
pow() is used instead of the
^ exponent operator.
Relational operators produce a boolean result from two operands.
|<=||less or equal|
|>=||greater or equal|
If both operands are simple numbers, the meaning is self-evident.
If both operands are strings, alphabetical sorting determines equality and order. E.g., "ab" > "aa" > "a".
If both operands are Booleans, true > false. In an inequality comparison between a Boolean and a number true is treated as 1 and false is treated as 0. Other inequality tests involving Booleans return false.
If both operands are vectors, an equality test returns true when the vectors are identical and false otherwise. Inequality tests involving one or two vectors always return false, so for example  <  is false.
Dissimilar types always test as unequal with '==' and '!='. Inequality comparisons between dissimilar types, except for Boolean and numbers as noted above, always result in false. Note that  and 1 are different types so  == 1 is false.
undef doesn't equal anything but undef. Inequality comparisons involving undef result in false.
nan doesn't equal anything (not even itself) and inequality tests all produce false. See Numbers.
All logical operators take Booleans as operands and produce a Boolean. Non-Boolean quantities are converted to Booleans before the operator is evaluated.
|!||logical unary NOT|
false || [false] is also
Logical operators deal with vectors differently than relational operators:
[1, 1] > [0, 2] is
[false, false] && [false, false] is
The ?: operator can be used to conditionally evaluate one or another expression. It works like the ?: operator from the family of C-like programming languages.
|? :||Conditional operator|
a=1; b=2; c= a==b ? 4 : 5;
If a equals b, then c is set to 4, else c is set to 5.
The vector-number operators take a vector and a number as operands and produce a new vector.
|*||multiply all vector elements by number|
|/||divide all vector elements by number|
L = [1, [2, [3, "a"] ] ]; echo(5*L); // ECHO: [5, [10, [15, undef]]]
The vector operators take vectors as operands and produce a new vector.
- can also be used as prefix operator to element-wise negate a vector.
L1 = [1, [2, [3, "a"] ] ]; L2 = [1, [2, 3] ]; echo(L1+L1); // ECHO: [2, [4, [6, undef]]] echo(L1+L2); // ECHO: [2, [4, undef]]
Vector dot-product operatorEdit
If both operands of multiplication are simple vectors, the result is a number according to the linear algebra rule for dot product.
c = u*v; results in . If the operands' sizes don't match, the result is
If one or both operands of multiplication are matrices, the result is a simple vector or matrix according to the linear algebra rules for matrix product. In the following, A, B, C... are matrices, u, v, w... are vectors. Subscripts i, j denote element indices.
For A a matrix of size n × m and
B a matrix of size m × p, their product
C = A*B; is a matrix of size n × p with elements
C = B*A; results in
undef unless n = p.
For A a matrix of size n × m and
v a vector of size m, their product
u = A*v; is a vector of size n with elements
In linear algebra, this is the product of a matrix and a column vector.
For v a vector of size n and
A a matrix of size n × m, their product
u = v*A; is a vector of size m with elements
In linear algebra, this is the product of a row vector and a matrix.
Matrix multiplication is not commutative: , .