OpenSCAD Tutorial/Chapter 6

OpenSCAD variables

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In the previous chapters you have made use of variables to parameterize your designs and make them easily customizable. Specifically, you have been assigning them numerical values at some part of your script and then using their stored value in some other part. For example, you can set a wheel_radius variable equal to the desired wheel radius and use that variable in the corresponding statements that create the wheels of your car. This way you can easily customize the radius of your car’s wheels without having to search for and change multiple values, but only by directly changing the value of the wheel_radius variable.

You also learned about an important property of OpenSCAD variables. This is that a variable can only have one specific value. If you assign one value to a variable and then assign it a different value at a later part of the script, your variable will have only the final value throughout the execution of your design. This is demonstrated on the following example.

Code

two_cylinder_with_same_radius.scad

$fa=1;
$fs=0.4;
height=10;
radius=5;
cylinder(h=height,r=radius);
radius=10;
translate([30,0,0])
    cylinder(h=height,r=radius);

 

Both cylinders have a radius of 10 units, which is the last value that is assigned to the radius variable.

When variables store numerical values, they can be used to specify dimensions of different objects or define transformation commands. Numerical values aren’t the only kind of values that can be assigned to a variable. Variables can also hold boolean values (true or false) as well as characters (a, b, c, d, …). As you are going to see on the following topics, by using boolean or character variables you can further parameterize your models and modules.

Conditional variable assignment

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So far you have been assigning specific values to variables using appropriate assignment commands. There are cases, though, where you would prefer the assignment itself to be parametric and dependent on some aspect of your design.

The creation of a car’s body requires the definition of various parameters. These parameters can be defined when calling the body module by using corresponding variables that have been defined in your script. One example of this is the following.

Code

parameterized_car_body.scad

use <vehicle_parts.scad>
$fa=1;
$fs=0.4;
base_length = 60;
top_length = 30;
top_offset = 5;
body(base_length=base_length, top_length=top_length, top_offset=top_offset);

 

The above version of the car’s body will be called the short version. By choosing different values for the variables a long version can also be created.

Code

long_car_body.scad

use <vehicle_parts.scad>
$fa=1;
$fs=0.4;
base_length = 80;
top_length = 50;
top_offset = 10;
body(base_length=base_length, top_length=top_length, top_offset=top_offset);

 

What if these two versions of the car’s body are the only versions that you currently interested in? Is there a way to quickly switch between these two versions without having to modify each variable separately?

You may think modifying three variables isn’t much work, but the number of required variables on more complex models can easily get unmanageable. Luckily there is a solution to this problem, which is the conditional assignment of variables. The conditional assignment of variables is a way to instruct OpenSCAD to assign different values to variables depending on whether some condition is true or false. In this case the condition is whether the car’s body should be long or not. You can represent this condition by defining a long_body variable and setting it equal to true if you want the body to be long or equal to false if you don’t want the body to be long.

The choice of a long body is represented by the following statement.

Code
long_body = true;

Respectively the choice of a short body is represented by the following statement.

Code
long_body = false;

The long_body variable is called a boolean variable because boolean values (true or false) are assigned to it. The next step is the definition of the conditional assignments which will assign the appropriate values to base_length, top_length and top_offset variables depending on the value of the long_body variable. These conditional assignments can be defined in the following manner.

Code
base_length = (long_body) ? 80:60;
top_length = (long_body) ? 50:30;
top_offset = (long_body) ? 10:5;

You should notice the following points about the definition of a conditional assignment. First the name of variable is typed out followed by the equal sign. Then follows a pair of parentheses that contains the condition which will be used in the conditional assignment. The condition in this case is a boolean variable. In general, the condition can also be a combination of logical and comparison operations between multiple variables. After the closing parenthesis follow a question mark and the two corresponding variable values that are separated by a colon. If the supplied condition is true, the first value will be the one assigned to the variable. If the supplied condition is false, the second values will be the one assigned to the variable.

By incorporating the above conditional assignments in your script, you can switch between a short and a long car body just by changing the long_body variable from false to true and vice versa.

Code

car_with_normal_conditional_body.scad

use <vehicle_parts.scad>
$fa=1;
$fs=0.4;

// Conditional assignment of body variables
long_body = false;
base_length = (long_body) ? 80:60;
top_length = (long_body) ? 50:30;
top_offset = (long_body) ? 10:5;
// Creation of body
body(base_length=base_length, top_length=top_length, top_offset=top_offset);

// Creation of wheels and axles
track = 30;
wheelbase = 40;
wheel_radius = 8;
wheel_width = 4;
// Front left wheel 
translate([-wheelbase/2,-track/2,0])
    rotate([0,0,0])
    simple_wheel(wheel_radius=wheel_radius, wheel_width=wheel_width);
 // Front right wheel 
translate([-wheelbase/2,track/2,0])
    rotate([0,0,0])
    simple_wheel(wheel_radius=wheel_radius, wheel_width=wheel_width);
// Rear left wheel 
translate([wheelbase/2,-track/2,0])
    rotate([0,0,0])
    simple_wheel(wheel_radius=wheel_radius, wheel_width=wheel_width);
// Rear right wheel 
translate([wheelbase/2,track/2,0])
    rotate([0,0,0])
    simple_wheel(wheel_radius=wheel_radius, wheel_width=wheel_width);
// Front axle 
translate([-wheelbase/2,0,0])
    axle(track=track); 
// Rear axle 
translate([wheelbase/2,0,0])
    axle(track=track);

 

Code

car_with_long_conditional_body.scad

use <vehicle_parts.scad>
$fa=1;
$fs=0.4;

// Conditional assignment of body variables
long_body = true;
base_length = (long_body) ? 80:60;
top_length = (long_body) ? 50:30;
top_offset = (long_body) ? 10:5;
// Creation of body
body(base_length=base_length, top_length=top_length, top_offset=top_offset);

// Creation of wheels and axles
track = 30;
wheelbase = 40;
wheel_radius = 8;
wheel_width = 4;
// Front left wheel 
translate([-wheelbase/2,-track/2,0])
    rotate([0,0,0])
    simple_wheel(wheel_radius=wheel_radius, wheel_width=wheel_width);
 // Front right wheel 
translate([-wheelbase/2,track/2,0])
    rotate([0,0,0])
    simple_wheel(wheel_radius=wheel_radius, wheel_width=wheel_width);
// Rear left wheel 
translate([wheelbase/2,-track/2,0])
    rotate([0,0,0])
    simple_wheel(wheel_radius=wheel_radius, wheel_width=wheel_width);
// Rear right wheel 
translate([wheelbase/2,track/2,0])
    rotate([0,0,0])
    simple_wheel(wheel_radius=wheel_radius, wheel_width=wheel_width);
// Front axle 
translate([-wheelbase/2,0,0])
    axle(track=track); 
// Rear axle 
translate([wheelbase/2,0,0])
    axle(track=track);

 

Exercise
Add a large_wheels variable to the previous example. The variable should only take boolean values. Add two conditional assignments that assign different values to the wheel_radius and wheel_width variables. The large_wheels variable should be used as the condition for both assignments. If the large_wheels variable is false, the wheel_radius and wheel_width variables should be set equal to 8 and 4 units respectively. If the large_wheels variable is true, the wheel_radius and wheel_width variables should be set equal to 10 and 8 units respectively. Set appropriate values to the long_body and large_wheels variables to create the following versions of the car: short body - large wheels, short body - small wheels, long body - large wheels, long body - small wheels.
  • short body - large wheels
Code

car_with_short_body_and_large_wheels.scad

use <vehicle_parts.scad>
$fa=1;
$fs=0.4;

// Conditional assignment of body variables
long_body = false;
base_length = (long_body) ? 80:60;
top_length = (long_body) ? 50:30;
top_offset = (long_body) ? 10:5;
// Creation of body
body(base_length=base_length, top_length=top_length, top_offset=top_offset);

// Creation of wheels and axles
large_wheels = true;
wheel_radius = (large_wheels) ? 10:6;
wheel_width = (large_wheels) ? 8:4;
track = 30;
wheelbase = 40;
// Front left wheel 
translate([-wheelbase/2,-track/2,0])
    rotate([0,0,0])
    simple_wheel(wheel_radius=wheel_radius, wheel_width=wheel_width);
 // Front right wheel 
translate([-wheelbase/2,track/2,0])
    rotate([0,0,0])
    simple_wheel(wheel_radius=wheel_radius, wheel_width=wheel_width);
// Rear left wheel 
translate([wheelbase/2,-track/2,0])
    rotate([0,0,0])
    simple_wheel(wheel_radius=wheel_radius, wheel_width=wheel_width);
// Rear right wheel 
translate([wheelbase/2,track/2,0])
    rotate([0,0,0])
    simple_wheel(wheel_radius=wheel_radius, wheel_width=wheel_width);
// Front axle 
translate([-wheelbase/2,0,0])
    axle(track=track); 
// Rear axle 
translate([wheelbase/2,0,0])
    axle(track=track);

 

  • short body - small wheels
Code

car_with_short_body_and_small_wheels.scad

…
long_body = false;
large_wheels = false;
…

 

  • long body - large wheels
Code

car_with_long_body_and_large_wheels.scad

…
long_body = true;
large_wheels = true;
…

 

  • long body - small wheels
Code

car_with_long_body_and_small_wheels.scad

…
long_body = true;
large_wheels = false;
…

 

More conditional variable assignments

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The conditional assignment of variables can also be used with a properly adjusted syntax when there are more than two cases between which you would like to choose. In the previous example there were only two options for the body (short or long) and a boolean variable (long_body) was used to choose between those two options.

What if you want to be able to choose between four versions of the body (short, long, rectangular and normal)? A boolean variable can’t be used to represent your choice of body version since it can only have two values (true or false). For this reason, you are going to use a character to represent your choice of body.

The choice of a short body will be represented by the character s.

Code
body_version = "s";

The choice of a long body will be represented by the character l.

Code
body_version = "l";

The choice of a rectangular body will be represented by the character r.

Code
body_version = "r";

The choice of a normal body will be represented by the character n.

Code
body_version = "n";

The conditional assignments when there are more than two options should take the following form.

Code
// base_length
base_length =
(body_version == "l") ? 80:
(body_version == "s") ? 60:
(body_version == "r") ? 65:70;

// top_length
top_length =
(body_version == "l") ? 50:
(body_version == "s") ? 30:
(body_version == "r") ? 65:40;

// top_offset
top_offset =
(body_version == "l") ? 10:
(body_version == "s") ? 5:
(body_version == "r") ? 0:7.5;

You should notice the following points about the definition of a conditional assignment when there are more than two options. First the name of the variable is typed out followed by the equal sign. Then follows a pair of parentheses that contains a condition, then a question mark, then the value to be assigned if the condition is true and then a colon. The previous sequence is repeated as required depending on the number of different available body versions. The last sequence is slightly different as it has an additional value which will be used as the default value when none of the conditions are true. In this case the default value corresponds to the normal version of the body. This is the reason why the character n that corresponds to the normal version of the body doesn’t participate in any condition. Another thing you should notice is that the conditions are now comparison operations, specifically equality comparisons. If the value of the body_version variable is equal to the character that follows the double equal sign, then the condition is true and the corresponding value that follows the condition will be assigned to the variable.

By incorporating the above conditional assignments in your script, you can switch between a short, a long, a rectangular and a normal car body just by setting the body_version equal to the character s, l, r or n respectively.

Code

car_with_long_body_version.scad

use <vehicle_parts.scad>
$fa=1;
$fs=0.4;

// Conditional assignment of body variables
body_version = "l";

// base_length
base_length =
(body_version == "l") ? 80:
(body_version == "s") ? 60:
(body_version == "r") ? 65:70;

// top_length
top_length =
(body_version == "l") ? 50:
(body_version == "s") ? 30:
(body_version == "r") ? 65:40;

// top_offset
top_offset =
(body_version == "l") ? 10:
(body_version == "s") ? 5:
(body_version == "r") ? 0:7.5;

// Creation of body
body(base_length=base_length, top_length=top_length, top_offset=top_offset);

// Creation of wheels and axles
large_wheels = false;
wheel_radius = (large_wheels) ? 10:6;
wheel_width = (large_wheels) ? 8:4;
track = 30;
wheelbase = 40;
// Front left wheel 
translate([-wheelbase/2,-track/2,0])
    rotate([0,0,0])
    simple_wheel(wheel_radius=wheel_radius, wheel_width=wheel_width);
 // Front right wheel 
translate([-wheelbase/2,track/2,0])
    rotate([0,0,0])
    simple_wheel(wheel_radius=wheel_radius, wheel_width=wheel_width);
// Rear left wheel 
translate([wheelbase/2,-track/2,0])
    rotate([0,0,0])
    simple_wheel(wheel_radius=wheel_radius, wheel_width=wheel_width);
// Rear right wheel 
translate([wheelbase/2,track/2,0])
    rotate([0,0,0])
    simple_wheel(wheel_radius=wheel_radius, wheel_width=wheel_width);
// Front axle 
translate([-wheelbase/2,0,0])
    axle(track=track); 
// Rear axle 
translate([wheelbase/2,0,0])
    axle(track=track);

 

Code

car_with_short_body_version.scad

…
body_version = "s";
…

 

Code

car_with_rectangular_body_version.scad

…
body_version = "r";
…

 

Code

car_with_normal_body_version.scad

…
body_version = "n";
…

 

Exercise
Add a wheels_version variable to the previous example. The variable should only take character values. Add appropriate conditional assignments that assign different values to the wheel_radius and wheel_width variables. The wheels_version variable should be used as the condition for both assignments. If the value of the wheels_version variable is the character s (small), the wheel_radius and wheel_width variables should be set equal to 8 and 4 units respectively. If the value of the wheels_version variable is the character m (medium), the wheel_radius and wheel_width variables should be set equal to 9 and 6 units respectively. If the value of the wheels_version variable is the character l (large), the wheel_radius and wheel_width variables should be set equal to 10 and 8 units respectively. The case of the small version of the wheels should be used as the default case of the conditional assignments. Set appropriate values to the body_version and wheels_version variables to create the following versions of the car: short body - medium wheels, rectangular body - large wheels, normal body - small wheels.
  • short body - medium wheels
Code

car_with_short_body_and_medium_wheels.scad

…
body_version = "s"; //s-short, n-normal, l-large, r-rectangular
…
wheels_version = "m"; //s-small, m-medium, l-large 
wheel_radius =
(wheels_version == "l") ? 10:
(wheels_version == "m") ? 8:6;
wheel_width =
(wheels_version == "l") ? 8:
(wheels_version == "m") ? 6:4;
…

 

  • rectangular body - large wheels
Code

car_with_rectangular_body_and_large_wheels.scad

…
body_version = "r"; //s-short, n-normal, l-large, r-rectangular
…
wheels_version = "l"; //s-small, m-medium, l-large 
…

 

  • normal body - small wheels
Code

car_with_normal_body_and_small_wheels.scad

…
body_version = "n"; //s-short, n-normal, l-large, r-rectangular
…
wheels_version = "s"; //s-small, m-medium, l-large 
…

 

Conditional creation of objects - If statement

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Conditional assignment of variables is a great tool to easily navigate between different but specific versions of your model. Using conditional assignments, you were able to define different body and wheel sizes for your car and effortlessly choose between them without having to manually provide the values for all involved variables every single time.

What if you wanted to have the same control over the type of wheel (ex. simple, round, complex) or body (ex. square, round)? What would this require? In order to achieve this, you would need to have conditional creation of objects, which can be achieved with the use of the if statement.

Before you go into customizing the type of wheel and body, you can get familiar with if statements with some shorter examples. Recall the car body module that you created in a previous chapter. The module has some input parameters which are used to create two cubes, one cube for the body’s base and one for the body’s top.

Code

car_body_from_module.scad

module body(base_height=10, top_height=14, base_length=60, top_length=30, width=20, top_offset=5) {
    // Car body base 
    cube([base_length,width,base_height],center=true); 
    // Car body top 
    translate([top_offset,0,base_height/2+top_height/2])
        cube([top_length,width,top_height],center=true);
}
$fa = 1;
$fs = 0.4;
body();

 

Using an if statement you are going to see how the creation of the body’s top can be parameterized. First you need to define an additional input parameter for the module. This parameter will be named top and will hold boolean values. If this parameter is false, the module should create only the base of the body. If it’s true, it should also create the top of the body. This can be achieved by using an if statement in the following way.

Code
module body(base_height=10, top_height=14, base_length=60, top_length=30, width=20, top_offset=5, top) {
    // Car body base 
    cube([base_length,width,base_height],center=true); 
    // Car body top
    if (top) {
        translate([top_offset,0,base_height/2+top_height/2])
        cube([top_length,width,top_height],center=true);
    }
}
$fa = 1;
$fs = 0.4;

You should notice the following points regarding the definition of the if statement. First the if keyword is typed out and then follows a pair of parentheses. Inside of the parentheses the condition that will dictate whether the if statement will be executed is defined. Lastly, there is a pair of curly brackets inside of which exist all statements that will be executed if the supplied condition is true. In this case the supplied condition is the boolean variable top, which represents your choice to create a car body that does or doesn’t have a top part. The statement that is placed inside the curly brackets is the statement that creates the top part of the car’s body.

This particular form of if statement is known as a simple if statement. This means that if the condition is true then the corresponding commands are executed, otherwise nothing happens. There are two other forms of the if statement that will be covered later, but first take a moment to investigate how the new body module works in practice.

When the input parameter top is set to false, only the base of the body is created.

Code

car_body_without_top.scad

…
body(top=false);
…

 

When it’s set to true, both the base and the top of the body are created.

Code

car_body_with_top.scad

…
body(top=true);
…

 

Exercise
Take a look at the following car body module. You will notice that the module has been modified to include the creation of a rear bumper. The color command that has been applied to the bumper simply adds a visual effect during preview. In this case, the color command is used to draw your attention on the newly added part; it shouldn’t bother you any further than that.
Code

car_body_with_rear_bumper.scad

module body(base_height=10, top_height=14, base_length=60, top_length=30, width=20, top_offset=5, top) {
    // Car body base 
    cube([base_length,width,base_height],center=true); 
    // Car body top
    if (top) {
        translate([top_offset,0,base_height/2+top_height/2])
            cube([top_length,width,top_height],center=true);
    }
    // Rear bumper
    color("blue") {
        translate([base_length/2,0,0])rotate([90,0,0]) {
            cylinder(h=width - base_height,r=base_height/2,center=true);
            translate([0,0,(width - base_height)/2])
                sphere(r=base_height/2);
            translate([0,0,-(width - base_height)/2])
                sphere(r=base_height/2);
        }
    }
}
$fa = 1;
$fs = 0.4;
body(top=true);

 

Exercise
To create the front bumper, copy and paste the statements that create the rear bumper and modify the translation statement accordingly.
Code

car_body_with_front_and_rear_bumper.scad

module body(base_height=10, top_height=14, base_length=60, top_length=30, width=20, top_offset=5, top) {
    // Car body base 
    cube([base_length,width,base_height],center=true); 
    // Car body top
    if (top) {
        translate([top_offset,0,base_height/2+top_height/2])
            cube([top_length,width,top_height],center=true);
    }
    // Front bumper
    color("blue") {
        translate([-base_length/2,0,0])rotate([90,0,0]) {
            cylinder(h=width - base_height,r=base_height/2,center=true);
            translate([0,0,(width - base_height)/2])
                sphere(r=base_height/2);
            translate([0,0,-(width - base_height)/2])
                sphere(r=base_height/2);
        }
    }
    // Rear bumper
    color("blue") {
        translate([base_length/2,0,0])rotate([90,0,0]) {
            cylinder(h=width - base_height,r=base_height/2,center=true);
            translate([0,0,(width - base_height)/2])
                sphere(r=base_height/2);
            translate([0,0,-(width - base_height)/2])
                sphere(r=base_height/2);
        }
    }
}
$fa = 1;
$fs = 0.4;
body(top=true);

 

Exercise
Define two additional input parameters for the body module. One named front_bumper and one named rear_bumper. Keeping in mind that these parameters should take boolean values define two if statements that conditionally create the front and rear bumpers. The front bumper should be created only if the front_bumper input parameter is true, the second bumper accordingly. Use the body module to create the following car bodies: base only - front and rear bumper, base and top - front bumper, base and top - front and rear bumper.
  • base only - front and rear bumper
Code

body_without_top_with_front_and_rear_bumper.scad

module body(base_height=10, top_height=14, base_length=60, top_length=30, width=20, top_offset=5, top, front_bumper, rear_bumper) {
    // Car body base 
    cube([base_length,width,base_height],center=true); 
    // Car body top
    if (top) {
        translate([top_offset,0,base_height/2+top_height/2])
        cube([top_length,width,top_height],center=true);
    }
    // Front bumper
    if (front_bumper) {
        color("blue") {
            translate([-base_length/2,0,0])rotate([90,0,0]) {
                cylinder(h=width - base_height,r=base_height/2,center=true);
                translate([0,0,(width - base_height)/2])
                    sphere(r=base_height/2);
                translate([0,0,-(width - base_height)/2])
                    sphere(r=base_height/2);
            }
        }
    }
    // Rear bumper
    if (rear_bumper) {
        color("blue") {
            translate([base_length/2,0,0])rotate([90,0,0]) {
                cylinder(h=width - base_height,r=base_height/2,center=true);
                translate([0,0,(width - base_height)/2])
                    sphere(r=base_height/2);
                translate([0,0,-(width - base_height)/2])
                    sphere(r=base_height/2);
            }
        }
    }
}
$fa = 1;
$fs = 0.4;
body(top=false,front_bumper=true,rear_bumper=true);

 

  • base and top - front bumper
Code

body_with_top_with_front_bumper.scad

…
body(top=true,front_bumper=true,rear_bumper=false);
…

 

  • base and top - front and rear bumper
Code

body_with_top_with_front_and_rear_bumper.scad

…
body(top=true,front_bumper=true,rear_bumper=true);
…

 

Challenge

edit

In this chapter you learned about conditional assignment of variables and simple if statements. Specifically, you learned how to conditionally modify dimensions and transformations of parts of your designs as well as how to conditionally include or exclude parts from them. It’s time to put these two together in a single car model.

Exercise
If you have been following along this tutorial you should have a vehicle_parts.scad script on your machine from a previous chapter. Open this script and update the body module according to the last example so that it has the ability to conditionally create the top of the body as well as a front and a rear bumper. Set default values for the newly added input parameters. Specifically set true, false and false as the default value of the top, front_bumper and rear_bumper variable accordingly. Save the changes and close the script.
Code
…
module body(base_height=10, top_height=14, base_length=60, top_length=30, width=20, top_offset=5, top=true, front_bumper=false, rear_bumper=false) {
    // Car body base 
    cube([base_length,width,base_height],center=true); 
    // Car body top
    if (top) {
        translate([top_offset,0,base_height/2+top_height/2])
            cube([top_length,width,top_height],center=true);
    }
    // Front bumper
    if (front_bumper) {
        color("blue") {
            translate([-base_length/2,0,0])rotate([90,0,0]) {
                cylinder(h=width - base_height,r=base_height/2,center=true);
                translate([0,0,(width - base_height)/2])
                    sphere(r=base_height/2);
                translate([0,0,-(width - base_height)/2])
                    sphere(r=base_height/2);
            }
        }
    }
    // Rear bumper
    if (rear_bumper) {
        color("blue") {
            translate([base_length/2,0,0])rotate([90,0,0]) {
                cylinder(h=width - base_height,r=base_height/2,center=true);
                translate([0,0,(width - base_height)/2])
                    sphere(r=base_height/2);
                translate([0,0,-(width - base_height)/2])
                    sphere(r=base_height/2);
            }
        }
    }
}
…
Exercise
Given the following script that creates a car, make appropriate additions and modifications to the script in order to parameterize conditionally the design of the car. Specifically, you will need to define a body_version, a wheels_version, a top, a front_bumper and a rear_bumper variable that will be used for making design choices regarding the car’s design. If necessary, review the previous examples and exercises of this chapter to remember what effect these variables should have on the design of the car and how to implement them. Use the resulting script to create a version of the car that you like.
  • Given script
Code

basic_car_script.scad

use <vehicle_parts.scad>
$fa=1;
$fs=0.4;

// Variables
track = 30;
wheelbase=40;

// Body
body();
// Front left wheel 
translate([-wheelbase/2,-track/2,0])
    rotate([0,0,0])
    simple_wheel();
 // Front right wheel 
translate([-wheelbase/2,track/2,0])
    rotate([0,0,0])
    simple_wheel();
// Rear left wheel 
translate([wheelbase/2,-track/2,0])
    rotate([0,0,0])
    simple_wheel();
// Rear right wheel 
translate([wheelbase/2,track/2,0])
    rotate([0,0,0])
    simple_wheel();
// Front axle 
translate([-wheelbase/2,0,0])
    axle(); 
// Rear axle 
translate([wheelbase/2,0,0])
    axle();
  • Modified script
Code

car_from_highly_parameterized_script.scad

use <vehicle_parts.scad>
$fa=1;
$fs=0.4;

// Variables
body_version = "l"; //s-short, n-normal, l-large, r-rectangular
wheels_version = "l"; //s-small, m-medium, l-large
top = true;
front_bumper = true;
rear_bumper = true;
track = 30;
wheelbase=40;

// Conditional assignments
// Body: base_length
base_length =
(body_version == "l") ? 80:
(body_version == "s") ? 60:
(body_version == "r") ? 65:70;

// Body: top_length
top_length =
(body_version == "l") ? 50:
(body_version == "s") ? 30:
(body_version == "r") ? 65:40;

// Body: top_offset
top_offset =
(body_version == "l") ? 10:
(body_version == "s") ? 5:
(body_version == "r") ? 0:7.5;

// Wheels: radius
wheel_radius =
(wheels_version == "l") ? 10:
(wheels_version == "m") ? 8:6;

// Wheels: width
wheel_width =
(wheels_version == "l") ? 8:
(wheels_version == "m") ? 6:4;

// Body
body(base_length=base_length, top_length=top_length, top_offset=top_offset, top=top, front_bumper=front_bumper, rear_bumper=rear_bumper);
// Front left wheel 
translate([-wheelbase/2,-track/2,0])
    rotate([0,0,0])
    simple_wheel(wheel_radius=wheel_radius, wheel_width=wheel_width);
 // Front right wheel 
translate([-wheelbase/2,track/2,0])
    rotate([0,0,0])
    simple_wheel(wheel_radius=wheel_radius, wheel_width=wheel_width);
// Rear left wheel 
translate([wheelbase/2,-track/2,0])
    rotate([0,0,0])
    simple_wheel(wheel_radius=wheel_radius, wheel_width=wheel_width);
// Rear right wheel 
translate([wheelbase/2,track/2,0])
    rotate([0,0,0])
    simple_wheel(wheel_radius=wheel_radius, wheel_width=wheel_width);
// Front axle 
translate([-wheelbase/2,0,0])
    axle(track=track); 
// Rear axle 
translate([wheelbase/2,0,0])
    axle(track=track);