OpenGL Programming/Glossary
- FBO: FrameBuffer Object: off-screen drawing - w:Framebuffer Object
- index: position in an array, used in
glDrawElements
to reference vertices in an arbitrary order (plural: indices) - indices: plural of index
- VBO: Vertex Buffer Object - w:Vertex Buffer Object
- vertex: a point in 3D space (plural: vertices) - w:Vertex (geometry)
- vertices: plural of vertex
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