OpenGL Programming/Basics/LinesPoints
Note that this is for very outdated versions of OpenGL.
Drawing points
editglBegin(GL_POINTS);
glVertex2f(0.5f, 0.5f);
glVertex2f(0.5f, -0.5f);
glVertex2f(-0.5f, 0.5f);
glVertex2f(-0.5f, -0.5f);
glEnd();
Drawing lines
edit/* Draws two horizontal lines */
glBegin(GL_LINES);
glVertex2f(0.5f, 0.5f);
glVertex2f(-0.5f, 0.5f);
glVertex2f(-0.5f, -0.5f);
glVertex2f(0.5f, -0.5f);
glEnd();
Loop of lines
edit/* Draws a square */
glBegin(GL_LINE_LOOP);
glVertex2f(0.5f, 0.5f);
glVertex2f(-0.5f, 0.5f);
glVertex2f(-0.5f, -0.5f);
glVertex2f(0.5f, -0.5f);
glEnd();
Connected lines
edit/* Draws a 'C' */
glBegin(GL_LINE_STRIP);
glVertex2f(0.5f, 0.5f);
glVertex2f(-0.5f, 0.5f);
glVertex2f(-0.5f, -0.5f);
glVertex2f(0.5f, -0.5f);
glEnd();