Nintendo Wars/Game Boy Wars 3
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Name
Unit Category
Cost (Gold)
Cost (Material)
Movement
Fuel
Initiative
Weapon 1
Weapon 2
Defense
Infantry
Infantry
100
10
3, Infantry
99
10, -3
Machine Gun B (9)
10, 10, 12, 10, --
Mech
Infantry
200
12
2, Infantry
70
13, -6
AT Missile A (1)
Machine Gun B (6)
12, 14, 16, 14, --
Commando
Infantry
600
14
4, Commando
85
16, -3
Grenade (2)
Machine Gun B (8)
16, 16, 18, 16, --
Constructor
Car
800
20
5, Slow Tire
50
12, -2
Materials (5)
Machine Gun B (7)
14, 14, 14, 14, --
Supply Truck
Car
600
22
6, Slow Tire
99
12, -2
Supplies (5)
14, 14, 12, 14, --
Supply Truck S
Car
800
24
5, Slow Tire
99
15, -3
Supplies (8)
16, 16, 12, 16, --
Transport Truck
Car
500
20
7, Fast Tire
50
14, -2
Machine Gun B (7)
14, 14, 12, 14, --
Transport Truck S
Car
700
22
7, Fast Tire
60
15, -2
Gatling Gun B (5)
Machine Gun B (9)
16, 16, 12, 16, --
Combat Buggy
Car
500
16
7, Buggy
50
22, -3
Grenade (2)
Machine Gun B (5)
12, 12, 13, 12, --
Combat Buggy S
Car
700
18
7, Buggy
45
25, -3
AT Missile B (3)
Machine Gun A (7)
15, 15, 16, 15, --
Battle Car
Car
700
17
7, Battle Car
50
21, -3
AT Missile B (2)
Machine Gun B (9)
14, 14, 14, 14, --
Battle Car S
Car
800
19
6, Battle Car
45
21, -3
AT Missile B (3)
Gatling Gun B (7)
17, 17, 16, 17, --
Armored Personnel Carrier
Tank
1000
24
6, Armor
60
13, -2
Machine Gun A (9)
22, 22, 10, 22, --
Armored Personnel Carrier S
Tank
1200
26
6, Armor
70
15, -2
AT Missile B (2)
Machine Gun A (7)
24, 24, 12, 24, --
Rocket Launcher
Tank
4200
32
5, Armor
50
12, -2
Rockets B (5)
17, 17, 10, 17, --
Rocket Launcher S
Tank
4800
40
4, Armor
50
12, -2
Rockets A (3)
20, 20, 12, 20, --
Anti-Air Tank
Tank
2200
30
5, Armor
60
17, -3
Vulcan B (2)
Gatling Gun B-4 (5)
20, 18, 20, 16, --
Mercenary Anti-Air Tank
Tank
3800
34
6, Armor
60
19, -2
Vulcan B (3)
Gatling Gun S (4)
26, 30, 20, 30, --
Anti-Air Missile Launcher
Tank
3600
32
5, Armor
50
12, -2
Vulcan A (5)
17, 17, 12, 17, --
Anti-Air Missile Launcher S
Tank
4400
36
4, Armor
50
12, -2
Vulcan S (4)
20, 20, 14, 20, --
Artillery
Tank
3800
44
4, Armor
50
10, -2
Artillery B (5)
18, 18, 12, 18, --
Artillery S
Tank
4500
50
3, Armor
50
11, -2
Artillery A (4)
21, 21, 14, 21, --
Infantry Fighting Vehicle
Tank
1800
38
6, Armor (River)
65
17, -2
Anti-Tank Missile B (3)
Machine Gun A (9)
30, 30, 14, 30, --
Infantry Fighting Vehicle S
Tank
2000
36
6, Armor (River)
70
19, -2
Anti-Tank Missile A (3)
Machine Gun A (9)
35, 35, 16, 35, --
Tank Destroyer
Tank
2000
32
6, Armor (River)
45
24, -4
Tank Cannon B (8)
Machine Gun A (9)
35, 35, 16, 40, --
Tank Destroyer S
Tank
2800
42
6, Armor (River)
50
25, -4
Anti-Tank Missile A (6)
Machine Gun A (9)
40, 40, 18, 45, --
Main Battle Tank
Tank
3500
46
5, Armor (River)
70
19, -2
Tank Cannon A (9)
Machine Gun A (9)
45, 45, 18, 50, --
Mercenary Tank
Tank
4000
48
6, Armor (River)
60
22, -2
Tank Cannon S (9)
Machine Gun A (9)
52, 52, 22, 56, --
Fighter A
Air
8500
86
12, Plane
80
32, -2
Air-To-Air Missile B (5)
Gatling Gun B (7)
48, 42, 38, 44, --
Fighter B
Air
6500
72
11, Plane
60
29, -2
Air-To-Air Missile B (4)
Gatling Gun B (8)
42, 36, 30, 38, --
Fighter S
Air
9000
94
13, Plane
70
36, -2
Air-To-Air Missile A (6)
Air-To-Air Missile B (3)
56, 50, 40, 52, --
Attacker A
Air
8500
84
11, Plane
60
30, -2
Air-To-Air Missile B (2)
Bomb (3)
44, 38, 28, 40, --
Attacker B
Air
6000
76
9, Plane
50
27, -2
Gatling Gun A (9)
Missile (4)
38, 32, 26, 34, --
Attacker S
Air
12000
96
10, Plane
65
30, -2
Bomb (5)
61, 55, 45, 57, --
Bomber
Air
15000
100
10, Plane
99
26, -2
Anti-Land Bomb (3)
32, 32, 30, 34, --
Mercenary Bomber
Air
18000
120
11, Plane
99
28, -2
Anti-Land Bomb (4)
37, 37, 35, 39, --
Transport Plane
Air
5500
100
8, Plane
99
21, -2
18, 18, 18, 18, --
Supply Plane
Air
6000
100
9, Plane
99
19, -2
Supplies (4)
18, 18, 18, 18, --
Battle Helicopter
Air
5000
52
6, Helicopter
60
24, -3
Missile (5)
Gatling Gun A (7)
27, 27, 20, 28, --
Battle Helicopter S
Air
5500
55
7, Helicopter
70
29, -3
Anti-Tank Missile A (2)
Gatling Gun A (9)
32, 32, 24, 35, --
Anti-Sea Helicopter
Air
3800
60
6, Helicopter
50
22, -3
Direct Torpedo (2)
Machine Gun A (7)
22, 22, 20, 22, --
Transport Helicopter
Air
1900
25
7, Helicopter
70
22, -3
Machine Gun A (7)
20, 20, 18, 20, --
Transport Helicopter S
Air
3500
48
6, Helicopter
65
22, -2
Missile (1)
Machine Gun A (9)
23, 23, 20, 23, --
Aegis Warship
Ship
22000
180
6, Vessel
99
20, -2
Anti-Ship Missile (6)
Vulcan B (9)
75, 75, 75, 65, 52
Mercenary Missile Frigate
Ship
26000
200
7, Vessel
99
24, -2
Anti-Land Missile (4)
Vulcan S (9)
80, 80, 80, 70, 60
Large Aircraft Carrier
Ship
35000
220
5, Vessel
99
22, -2
Vulcan S (9)
Gatling Gun S (9)
70, 70, 65, 60, 48
Small Aircraft Carrier
Ship
28000
150
6, Vessel
80
21, -2
Vulcan A (9)
Gatling Gun B-4 (9)
65, 65, 58, 55, 42
Tanker
Ship
11000
140
4, Vessel
90
17, -2
Supplies (9)
30, 30, 24, 25, 22
Lander
Ship
8000
130
4, Lander
70
17, -2
Gatling Gun A (9)
40, 40, 36, 35, 25
Submarine
Submarine
20000
180
4, Vessel
60
17, -2
Torpedo (3)
--, --, 70, --, 57
Submarine S
Submarine
28000
200
5, Vessel
99
23, -3
Anti-Land Missile (2)
Direct Torpedo (4)
--, --, 80, --, 66
Type
Plains
Forest
Wasteland
Desert
Mountain
River
Shoal
Sea
Ruined Property
Infantry
1
1
2
2
2
2
2
2
Commando
1
1
1.5
1.5
2
2
2
3
1.5
Slow Tire
1.5
3
3
3
3
Fast Tire
1.5
1.5
3
2
4
2
Buggy
1.5
1.5
3
2
4
3
3
2
Battle Car
1
2
2
2
4
3
2
4
Armor
1
2
3
3
3
Armor (River)
1
1.5
2
2
4
4
3
Helicopter
1
1
1
1
1.5
1
1
1
1
Vessel
1
*
Lander
1
1
*
Roads, Bridges, and all non-ruined buildings have a Movement Cost of 1 for any allied land or air unit. Harbors also be traversed by any sea unit at a Movement cost of 1.
If a Lander is on a Shoal, then any allied unit besides ships (except Landers), can cross the Shoal at a Movement Cost of 1 instead.
Sea units can't cross any ruined properties except for ruined Harbors at a Movement Cost of 1 each.