Luigi's Mansion/Printable version
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This is a list of the ghosts in Luigi's Mansion.
Common enemies
editName | Description | HP |
---|---|---|
Blue Twirler | Heavy ghosts that slam their fists onto the ground. | 30 HP |
Bowling Ghost | Yellow ghosts that roll purple bombs like a bowling ball at Luigi. | 0 HP |
Dangler | Purple or white laughing ghosts that appear from the ceiling. The purple variation drops a bomb upon appearing. | 0 HP |
Elemental Ghosts | These are elemental spirits that give Luigi the ability to shoot fire, water, or ice, depending on the type. They only appear if its corresponding element medal is collected. | 0 HP |
Element-powered Ghosts | White Ghosts with an element covering their heart. There are three types, each a variant of a common ghost:
|
10, 20, 30 HP respectively |
Flying Fish | Small fish ghosts found near some sources of water. They damage Luigi if he touches them. | 0 HP |
Garbage Can Ghost | Green ghosts that throw banana peels to try and trip Luigi. | 40 HP |
Ghost Bat | If Luigi activates his Poltergust 3000, they begin to attack him. They appear in yellow and purple varieties, although the difference is only cosmetic. | 0 HP |
Ghost Mouse | Mice that damage Luigi if they touch him. | 0 HP |
Gold Ghost | The most common and basic ghost enemy. If it gets close to Luigi, it tries to punch him. | 10 HP |
Gold Mice | Mice that reward Luigi a lot of treasure if sucked into the Poltergust 3000. They can be found in small blocks of cheese using the Game Boy Horror's scan radar or by chance in certain rooms. If Luigi fails to catch a Gold Mouse, it is permanently gone. | 0 HP |
Grabber | Ghosts that try to choke Luigi. Some are visible only in mirrors, or as shadows | 10 HP |
Meteor Ghost | Small ghosts that fall from the sky. They cannot fit in the Poltergust 3000, and their purpose is to be launched at the Moon in the Observatory. | 0 HP |
Speedy Spirit | A pale blue ghost which is a variant of Gold Ghost. They move around quickly and, like Gold Mice, if Luigi catches one, he earns treasure. Like Gold Mice, if Luigi fails to catch a Speedy Spirit, it permanently disappears. | 10 HP |
Mr. Bones | A skeleton ghost. | 30 HP |
Purple Puncher | Tall, pink ghosts (despite their name) that punch and move faster than Gold Ghosts. | 20 HP |
Shadow Clone | Clones of Bogmire made from shadows. | 0 HP |
Shy Guy Ghost | They wear a mask (with no eyes) and wield a staff that they either swing or poke Luigi with. Luigi can reveal their heart by sucking off their mask and then pointing his flashlight at them. | 20 HP |
Spark | Small spiny ghosts that explode every few seconds. If Luigi hits them with fire they explode automatically, but if squirted with water they disappear. They are the only ghost that cannot be vacuumed. | 0 HP |
Waiter Ghost | A waiter who serves food to Mr. Luggs. They do not attack Luigi and cannot damage him, but they must be vacuumed up before Luigi can fight Mr. Luggs. | 10 HP |
Portrait Ghosts
editThese are the Portrait Ghosts in the mansion. They are listed in order of their capture. The final Portrait Ghost of an area is the boss, whereas the other ones can be thought of as mini-bosses.
Area 1
edit
Area 2
editName | Description | Image |
---|---|---|
The Floating Whirlindas, The Dancing Couple | They used to be the local waltz champs, but can no longer compete due to their feet not touching the floor. They can be defeated whilst dipping each other. Their pull is Medium and they have no unique attack. | |
Shivers, The Wandering Butler | He wanders around with an unlit candle due to his fear of fire. He is searching for his master's will, hoping to inherit something. He is apparently smitten with Melody Pianissima. He has no attacks and has a fairly strong pull. | |
Melody Pianissima, The Beautiful Pianist | She plays piano and loves music and video games. Shivers is madly in love with her, but it appears she feels the opposite way about him. Her piano playing can be heard from the hallway, outside the conservatory. Her Musical Sheets take 5 HP each time they hit Luigi. Her pull is medium. | |
Mr. Luggs, The Glutton (optional) | He loves to eat all the time. He died from eating way too much, but still wanted more. When he's mad, he belches fire at the culprit. His loud eating can be heard from the hallway, outside the dining room. He has a strong pull, and his fireballs take 10 HP. | |
Spooky, The Hungry Guard Dog | A four-year old canine who loves to sink his teeth into anything he can. Spooky's bite can range from taking 5-17 HP, and he has a strong pull from the Poltergust 3000. | |
Bogmire, The Cemetery Shadow | He is the second boss. He is a product of the mansion's fear and despair although he himself does not know who to fear or what to despair. He appears with flashes of lightning. He can also create shadow clones, ranging from regular size to bigger. He appears to be some sort of ghostly blob. As his nickname implies, he hangs out in the mansion's graveyard. |
Area 3
editArea 4
editBoos
editThere are fifty Boos, which are specific type of ghost, for Luigi to capture in the mansion to obtain an optional Gold Diamond. More information can be found on the Boos page.
- Bogmire the cemetery shadow
Bogmire is the second boss of the game. A product of the mansion's fear and despair the purple monstrosity known as Bogmire has the ability to make his shadows come to life. Bogmire in appearance looks like a large purple blob with a gaint mouth and even larger teeth, Bogmire also has two mournful yellow eyes.
Finding Bogmire
editBogmire is found in the mansion's graveyard. You can't battle him until clearing the graveyard of the skeleton trio. Once there are no other ghosts you simply approach the glowing grave to battle him.
Catching Bogmire
editBogmire is very hard to catch - his pull is strong and he constantly teleports around the arena.
While you battle him Bogmire will send his shadows after you. However his shadows are also his weakness. To expose Bogmire's heart suck at a shadow until it becomes a large glob in your vacuum then shoot the shadow at Bogmire and suck him up.
The tricky part is that Bogmire's shadows serve as moving obstacles that, will not only lurch towards you but Bogmire (when in your vacuum lock) will try to drag you into them. To make this boss easier you should try to get rid of as many of his shadows as possible (to minimize the number attacking you) and also try cornering Bogmire so he can't run as far, this is difficult since the arena is perfectly round. Master using the C-stick controls to make this fight easier.
These are the fifty Boos (not including King Boo) that Luigi can capture around the mansion for a Gold Diamond reward. Doing so is optional, and only contributes to rank and type of mansion that Luigi earns at the end of the game.
Name | Location | Description | Image |
---|---|---|---|
BamBoo | |||
Bootha | |||
GameBoo Advance | A reference to the GameBoy Advance. | ||
TaBoo | |||
Boolicious | |||
TurBoo | |||
Boo la la | |||
Game Boo | |||
Kung Boo | |||
Boogie | |||
GumBoo | |||
PeekaBoo | A reference to the phrase Peekaboo. | ||
Boomero | |||
Booligan | |||
Boodalicious | |||
Booregard | |||
Mr. Boojangles | |||
Showerbody | Typo? | ||
Limbooger | |||
Boonswoggle | |||
Boohoo | |||
Shamboo | |||
Booris | |||
Booigi | A reference to Luigi, the player character. | ||
Little Boo Peep | |||
Boolossus | |||
Boo B. Hatch | |||
Borripedas | |||
Boomerang | |||
Six O' Clock Boos | |||
Booliva | |||
Boonita | |||
UnderBoo's | |||
Tamboorine | |||
Boofant | |||
Boolderdash | |||
Bootique |
The Game Boy Horror is a tool that Luigi uses to see a map of the mansion that shows him where keys are. This creation is made by Professor E. Gadd. The Game Boy Horror can also track how much money you have and let you see what boss ghosts you have defeated. But the main feature of this device is that you use it to track Boos, a blue indicator means no Boo is in the room, a green indicator means a ghost has been located in the room, and a red indicator means there is a ghost in the closest object to you.