Game Creation with XNA/2D Development/Menu and Help
Menu and HelpEdit
Every game needs a game menu, and some games even provide help to the user. Since for many games they are quite similar it makes sense to think of what most games will need and give some samples here, so that they can be used with small modifications in our game. Menu's include Starting a new game, saving a game, configuring sound and input devices, etc. Help maybe context sensitive, or may simply show the use which controls could be used.
Ich würde gerne dieses Thema bearbeiten : Rayincarnation, thonka