# Common Lisp/Advanced topics/Numbers

Common Lisp has much more support for performing number-crunching tasks than most programming languages. This is achieved by having support for large integers, rational numbers, and complex numbers, as well as many functions to work on them.

## Types of numbersEdit

The hierarchy of the **number** type is as follows:

**number****real****rational****integer****fixnum****bignum**

**ratio**

**float****short-float****single-float****double-float****long-float**

**complex**

### Fixnums and BignumsEdit

**Fixnums** are integers which are not too large and can be manipulated very efficiently. Which numbers are considered fixnums is implementation-dependent, but all integers in [-2^{15},2^{15}-1] are guaranteed to be such.

**Bignums** are integers which are not fixnums. Their size is limited by the amount of memory allocated for Lisp, and as such they can be really large. Operations on them are significantly slower than on fixnums. Of course, that doesn't make them less useful.

### RatiosEdit

**Ratios** represent the ratio of two integers. They have the form *numerator*/*denominator*. The function **/** which performs division always produces ratios when its arguments are integers or ratios. For example `(/ 1 2)`

will result in 1/2, not 0.5. Other arithmetic operations also work fine with ratios.

### FloatsEdit

**Float** is short for floating-point number, a datatype used to represent non-integer numbers in most programming languages. There are four kinds of floats in Common Lisp, which provide increasing precision (implementation-dependent). By default, implementations assume short floats, which have limited precision. To input a more precise float, other textual notations must be used, e.g., "1.0d0" for a double-float.

### ComplexEdit

**Complex** is a datatype for representing complex numbers. The notation for complexes is #C(*real* *imaginary*). Real and imaginary parts are both either rational or floating-point. The operations that can be performed on complexes include all arithmetic operations and also many other functions which can be extended to complex numbers (such as exponentiation and logarithm).

## Numeric OperationsEdit

The following functions are defined for all kinds of numbers:

- The arithmetical operations
**+**,**-**,*****,**/**are quite obvious (note, though, that they can have more than two parameters). **sin**,**cos**,**tan**,**acos**,**asin**,**atan**provide trigonometric functions.- The same, with
**h**at the end (like**asinh**) provide corresponding hyperbolic functions. **exp**and**expt**perform exponentiation.**exp**accepts one parameter and calculates e^{x}, while**expt**accepts two parameters (base and power).**sqrt**calculates the square root of a number.**log**calculates logarithms. If one parameter is supplied, the natural logarithm is calculated. If there are two parameters, the second parameter is used as the base.**conjugate**returns the complex conjugate of a number. For real numbers the result is the number itself.**abs**returns the absolute value (or magnitude) of a number.**phase**returns the complex argument (angular component) of a number.**signum**returns a number with the same phase as its argument, but with unit magnitude.

The following functions are defined for specific kinds of numbers:

**gcd**and**lcm**calculate greatest common divisor and least common multiple of several integers.**isqrt**returns the greatest integer less than or equal to the exact square root of a given natural number.**cis**calculates e^{iφ}where φ is supplied in radians.

## Comparison of numbersEdit

The following functions can be used for comparison of numbers. Each of these functions accepts any number of arguments.

**=**returns**t**if all arguments are numbers of the same value and**nil**otherwise. Due to imprecise nature of floating-point numbers it is not advised to use**=**on them.

**/=**returns**t**if all arguments are numbers of*different*value. Note that`(/= a b c)`

is not always the same as`(not (= a b c))`

.

**<**,**<=**,**>**,**>=**check if their arguments are in the appropriate monotonous order. These functions can't be applied to complex numbers for obvious reasons.

**max**and**min**return the largest and the least of their arguments, respectively.

## Numeric type manipulationEdit

These functions are used to convert numbers from one type to another.

**floor**,**ceiling**,**truncate**,**round**take two arguments:*number*and*divisor*and return*quotient*(an integer) and*reminder*=*number*-*quotient***divisor*. The method for choosing the quotient depends on the function.**floor**chooses the largest integer that is not greater than*ratio*=*number*/*divisor*,**ceiling**chooses the smaller integer that is larger than*ratio*,**truncate**chooses the integer of the same sign as*ratio*with the largest absolute value that is less than absolute value of*ratio*, and**round**chooses an integer that is closest to*ratio*(if there are two such numbers, an even integer is chosen).*Note*: these functions return two values (see Multiple values).**ffloor**,**fceiling**,**ftruncate**,**fround**are the same as above but the*quotient*is converted to the same float type as*number*.- (
**mod**a b) returns the second value of (**floor**a b). - (
**rem**a b) returns the second value of (**truncate**a b). **float**converts its first argument (a real) to a float. It may be useful to avoid slow operations with rational numbers (see example 1). The second optional argument may be supplied, which must be float - it will be used as a*prototype*. The result would be of the same floating-point type as a prototype.**rational**and**rationalize**convert a real number to rational. When this number is a float**rational**returns a rational number that is mathematically equivalent to float.**rationalize**approximates the floating-point number. The former function usually produces ratios with a huge denominator so it's not as useful as you may think.**numerator**and**denominator**return the corresponding parts of a rational number.**complex**creates a complex number from its real part and imaginary part. Functions**realpart**and**imagpart**return real and imaginary part of a number.

## Edit

Predicate returns a non-nil result if it's true and **nil** if it is false.

**zerop**- the number is zero (there may be several zeros in Lisp - integer zero, real zero, complex zero, there may be negative zeros too).**plusp**,**minusp**- the real number is positive/negative.**evenp**,**oddp**- the integer is odd/even.**integerp**- the number is integer (of the type**integer**- see type tree above).**floatp**- the number is float.**rationalp**- the number is rational.**realp**- the number is real.**complexp**- the number is complex.