- ldarg <uint16>
- Load an argument at a given position and push it onto the stack.
.method int32 Add(int32, int32)
{
ldarg 0 // 2
ldarg 1 // 4
add
ret
}
ldc.i4 2
ldc.i4 4
call int32 Add(int32, int32)
- ldarg.s <uint8>
- Load an argument at a given position and push it onto the stack. This takes up less space in bytecode compared to
ldarg
.
.method int32 Add(int32, int32)
{
ldarg.s 0 // 2
ldarg.s 1 // 4
add
ret
}
ldc.i4 2
ldc.i4 4
call int32 Add(int32, int32)
- ldarg.0 - ldarg.3
- Load an argument at a given position and push it onto the stack.
.method int32 Add(int32, int32)
{
ldarg.s.0 // 2
ldarg.s.1 // 4
add
ret
}
ldc.i4 2
ldc.i4 4
call int32 Add(int32, int32)
- ldarga <uint16>
- Load the address of an argument at a given position and push it onto the stack.
.method int32 Add(int32, int32)
{
ldarga 0
ldarga 1
add
ret
}
ldc.i4 2
ldc.i4 4
call int32 Add(int32, int32)
- ldarga.s <uint8>
- Load the address of an argument at a given position and push it onto the stack. This takes up less space in bytecode compared to
ldarga
.
.method int32 Add(int32, int32)
{
ldarga.s 0
ldarga.s 1
add
ret
}
ldc.i4 2
ldc.i4 4
call int32 Add(int32, int32)
- ldc.i4 <int32>
- Load a 32-bit (4-byte) integer and push it onto the stack.
.method int32 Add(int32, int32)
{
ldarg 0
ldarg 1
add
ret
}
ldc.i4 2
ldc.i4 4
call int32 Add(int32, int32)
- ldc.i4.s <int8>
- Load an 8-bit (1-byte) integer and push it onto the stack as 32-bit. This takes up less space in bytecode compared to
ldc.i4
.
.method int32 Add(int32, int32)
{
ldarg 0
ldarg 1
add
ret
}
ldc.i4.s 2
ldc.i4.s 4
call int32 Add(int32, int32)
- ldc.i4.0 - ldc.i4.8
- Load a 32-bit (4-byte) integer and push it onto the stack.
.method int32 Add(int32, int32)
{
ldarg 0
ldarg 1
add
ret
}
ldc.i4.2
ldc.i4.4
call int32 Add(int32, int32)
- ldc.i4.m1 / ldc.i4.M1
- Load -1 and push it onto the stack as 32-bit.
.method int32 Add(int32, int32)
{
ldarg 0
ldarg 1
add
ret
}
ldc.i4.m1
ldc.i4.M1
call int32 Add(int32, int32)
- ldc.i8 <int64>
- Load a 64-bit (8-byte) integer and push it onto the stack.
.method int64 Add(int64, int64)
{
ldarg 0
ldarg 1
add
ret
}
ldc.i8 2
ldc.i8 4
call int64 Add(int64, int64)
- ldc.r4 <float32>
- Load a 32-bit (4-byte) float and push it onto the stack.
.method float32 Add(float32, float32)
{
ldarg 0
ldarg 1
add
ret
}
ldc.r4 2.5
ldc.r4 4.5
call float32 Add(float32, float32)
- ldc.r8 <float64>
- Load a 64-bit (8-byte) float and push it onto the stack.
.method float64 Add(float64, float64)
{
ldarg 0
ldarg 1
add
ret
}
ldc.r8 2.5
ldc.r8 4.5
call float64 Add(float64, float64)
- ldelem <type>
- Load an element in an array and push it onto the stack.
// MyClass.MyArray[5]
ldfld int32[] MyClass::MyArray
ldc.i4 5
ldelem int32
- ldelem <type>
- Load an element in an array and push it onto the stack.
// MyClass.MyArray[5]
ldfld int32[] MyClass::MyArray
ldc.i4 5
ldelem int32
- ldelem.i
- Load an element in an array as a native int and push it onto the stack.
// MyClass.MyArray[5]
ldfld int32[] MyClass::MyArray
ldc.i4 5
ldelem.i
- ldelem.i1
- Load an element in an array as an int8 and push it onto the stack as an int32.
// (int32) MyClass.MyArray[5]
ldfld int8[] MyClass::MyArray
ldc.i4 5
ldelem.i1
- ldelem.i2
- Load an element in an array as an int16 and push it onto the stack as an int32.
// (int32) MyClass.MyArray[5]
ldfld int16[] MyClass::MyArray
ldc.i4 5
ldelem.i2
- ldelem.i4
- Load an element in an array as an int32 and push it onto the stack.
// MyClass.MyArray[5]
ldfld int32[] MyClass::MyArray
ldc.i4 5
ldelem.i4
- ldelem.i8
- Load an element in an array as an int64 and push it onto the stack.
// MyClass.MyArray[5]
ldfld int64[] MyClass::MyArray
ldc.i4 5
ldelem.i8
- ldelem.r4
- Load an element in an array as a float32 and push it onto the stack.
// MyClass.MyArray[5]
ldfld float32[] MyClass::MyArray
ldc.i4 5
ldelem.f4
- ldelem.r8
- Load an element in an array as a float64 and push it onto the stack.
// MyClass.MyArray[5]
ldfld float64[] MyClass::MyArray
ldc.i4 5
ldelem.f8
- ldelem.ref
- Load an element in an array and push it onto the stack as an object.
// (object) MyClass.MyArray[5]
ldfld int32[] MyClass::MyArray
ldc.i4 5
ldelem.ref
- ldelem.u1
- Load an element in an array as a uint8 and push it onto the stack as an int32.
// (int32) MyClass.MyArray[5]
ldfld unsigned int8[] MyClass::MyArray
ldc.i4 5
ldelem.u1
- ldelem.u2
- Load an element in an array as a uint16 and push it onto the stack as an int32.
// (int32) MyClass.MyArray[5]
ldfld unsigned int16[] MyClass::MyArray
ldc.i4 5
ldelem.u2
- ldelem.u4
- Load an element in an array as a uint32 and push it onto the stack as an int32.
// (int32) MyClass.MyArray[5]
ldfld unsigned int32[] MyClass::MyArray
ldc.i4 5
ldelem.u4
- ldelem.u8
- Load an element in an array as a uint64 and push it onto the stack as an int64.
// (int64) MyClass.MyArray[5]
ldfld unsigned int64[] MyClass::MyArray
ldc.i4 5
ldelem.u8
- ldelema <type>
- Load the address of an element as a <type> in an array and push it onto the stack.
// (managed pointer) MyClass.MyArray[5]
ldfld int32[] MyClass::MyArray
ldc.i4 5
ldelema int32
- ldfld <type> <field>
- Load a field's value, which is a <type>, and push it onto the stack.
ldfld int32 MyClass::MyField
- ldflda <type> <field>
- Load the address of a field, which is a <type>, and push it onto the stack.
ldflda int32 MyClass::MyField
- ldflda <type> <field>
- Load the address of a field, which is a <type>, and push it onto the stack.
ldflda int32 MyClass::MyField
- ldftn <type> <method>
- Load a pointer to a method, which returns <type>, referenced by <method> and push it onto the stack.
ldftn int32 MyClass::MyMethod()
- ldind.i
- Load a native int at an address and push it onto the stack.
- ldind.i1
- Load an int8 at an address and push it onto the stack as an int32.
- ldind.i2
- Load an int16 at an address and push it onto the stack as an int32.
- ldind.i4
- Load an int32 at an address and push it onto the stack.
- ldind.i8
- Load an int64 at an address and push it onto the stack.
- ldind.r4
- Load an float32 at an address and push it onto the stack.
- ldind.r8
- Load an float64 at an address and push it onto the stack.
- ldind.u1
- Load an unsigned int8 at an address and push it onto the stack as an int32.
- ldind.u2
- Load an unsigned int16 at an address and push it onto the stack as an int32.
- ldind.u4
- Load an unsigned int32 at an address and push it onto the stack as an int32.
- ldind.u8
- Load an unsigned int64 at an address and push it onto the stack as an int64.
- ldind.ref
- Load an object at an address and push it onto the stack.
- ldlen
- Load the length of an array and push it onto the stack.
ldfld int32[] MyClass:MyArray
ldlen
- ldloc <uint16>
- Load the value of a local variable at a given position and push it onto the stack.
.method void Foo()
{
.locals init (
[0] int32 bar
)
ldc.i4.2
stloc.0
ldloc 0 // 2 (bar)
}
- ldloc.s <uint8>
- Load the value of a local variable at a given position and push it onto the stack. Takes up less space in bytecode compared to
ldloc
.
.method void Foo()
{
.locals init (
[0] int32 bar
)
ldc.i4.2
stloc.0
ldloc.s 0 // 2 (bar)
}
- ldloc.0 - ldloc.3
- Load the value of a local variable at a given position and push it onto the stack.
.method void Foo()
{
.locals init (
[0] int32 bar
)
ldc.i4.2
stloc.0
ldloc.0 // 2 (bar)
}
- ldloca <uint16>
- Load the address of a local variable and push it onto the stack.
.method void Foo()
{
.locals init (
[0] int32 bar
)
ldc.i4.2
stloc.0
ldloca 0 // bar
}
- ldloca.s <uint8>
- Load the address of a local variable and push it onto the stack. Takes up less space in bytecode compared to
ldloca
.method void Foo()
{
.locals init (
[0] int32 bar
)
ldc.i4.2
stloc.0
ldloca.s 0 // bar
}
- ldnull
- Load null and push it onto the stack.
ldnull
...
brnull MyBranch
- ldobj <type>
- Pop an address off the stack, then push the value stored in that address.
ldflda int32 MyClass::MyInteger
...
ldobj int32
- ldsfld <type> <field>
- Load a static field's value, which is a <type>, and push it onto the stack.
ldsfld int32 MyClass::MyStaticField
- ldsflda <type> <field>
- Load the address of a static field, which is a <type>, and push it onto the stack.
ldsflda int32 MyClass::MyStaticField
- ldstr <string>
- Load a string and push it onto the stack.
- ldtoken <token>
- Load a metadata token and push its runtime representation onto the stack.
- ldvirtftn <type> <method>
- Load the address of a virtual method, which returns <type>, and push it onto the stack.
ldvirtftn int32 MyClass::MyVirtualMethod()