Civ/Sid Meier's Alpha Centauri/Tech Tree

Adaptive Doctrine edit

Adaptive Economics edit

Advanced Ecological Engineering edit

Advanced Military Algorithms edit

Advanced Spaceflight edit

Advanced Subatomic Theory edit

Applied Gravitonics edit

Applied Physics edit

Applied Relativity edit

Bio-Engineering edit

Bioadaptive Resonance edit

Biogenetics edit

Biomachinery edit

Centauri Ecology edit

Centauri Empathy edit

Centauri Genetics edit

Centauri Meditation edit

Centauri Psi edit

Controlled Singularity edit

Cyberethics edit

Digital Sentience edit

Doctrine: Air Power edit

Doctrine: Flexibility edit

Doctrine: Initiative edit

Doctrine: Loyalty edit

Doctrine: Mobility edit

Ecological Engineering edit

Environmental Economics edit

Ethical Calculus edit

Eudaimonia edit

Field Modulation edit

Frictionless Surfaces edit

Fusion Power edit

Gene Splicing edit

Graviton Theory edit

High Energy Chemistry edit

Homo Superior edit

Industrial Automation edit

Easily one of the two or three most important technologies in the game. This technology allows you to build the Supply Crawler, a staple of virtually all advanced strategies, and additionally allows Wealth, which may be desirable, and the construction of Hab Complexes, which you'll need for bigger bases, and the Planetary Transit System, which is useful if you can spare the time and resources to grab it. On top of all that, you get more commerce. Getting this tech before anybody else does can easily swing the game in your favor even if you are otherwise behind in every other respect — but you must take full advantage of it.

Industrial Base edit

Industrial Economics edit

Industrial Nanorobotics edit

Information Networks edit

Intellectual Integrity edit

Matter Compression edit

Matter Editation edit

Matter Transmission edit

Mind/Machine Interface edit

Monopole Magnets edit

N-Space Compression edit

Nanometallurgy edit

Nanominiaturization edit

Neural Grafting edit

Nonlinear Mathematics edit

Optical Computers edit

Orbital Spaceflight edit

Organic Superlubricant edit

Photon/Wave Mechanics edit

Planetary Economics edit

Planetary Networks edit

Polymorphic Software edit

Pre-Sentient Algorithms edit

Probability Mechanics edit

Progenitor Psych edit

Quantum Machinery edit

Quantum Power edit

Retroviral Engineering edit

Secrets of Alpha Centauri edit

Secrets of Creation edit

Secrets of the Human Brain edit

Secrets of the Manifolds edit

Self-Aware Machines edit

Sentient Econometrics edit

Sentient Resonance edit

Silksteel Alloys edit

Singularity Mechanics edit

Social Psych edit

String Resonance edit

Super Tensile Solids edit

Superconductor edit

Superstring Theory edit

Synthetic Fossil Fuels edit

Temporal Mechanics edit

The Will to Power edit

Threshold of Transcendence edit

Transcendent Thought edit

Transcendent Thought serves the same function as the 'Future Technology' techs in the Civilization series: Bonus Points at the end of the game for each 'level' of Transcendent Thought researched.

  • Track and Level: Discover 16

Unified Field Theory edit