Artificial Intelligence/Circuit encoded in Java
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One bit neuron code:
editpublic class neuron
{
private char state;
/**
* state represents state of neuron which is as follows
*
* p - Passing state, the neuron simply assigns output = input
* t - Toggle state, the neurons output will be that of toggle of input
* h - High state, the neuron output is always high
* l - Low state, the neuron output is always low
*
*/
/*constructor definitions*/
neuron()
{
state = 'p';
}
neuron(char s)
{
//constructor with set state
sets(s);
}
neuron(neuron n)
{
//assigns state of one neuron to other
state=n.state;
}
/*end of constructor definitions*/
boolean equal(neuron n)
{
//function compares neuron state
return state==n.state;
}
boolean call(boolean i)
{
/*Called by neuron for computation*/
switch(state)
{
case'p':
return i;
case't':
return !i;
case'h':
return true;
case'l':
return false;
default:
return i;
}
}
void sets(char s)
{
switch(s)
{
case'p':
state=s;
break;
case't':
state=s;
break;
case'h':
state=s;
break;
case'l':
state=s;
break;
default:
state='p';
break;
}
}
char gets()
{
return state;
}
void nxts(char s)
{
//function to change the current state of neuron
switch(s)
{
case'p':
state='t';
break;
case't':
state='h';
break;
case'h':
state='l';
break;
case'l':
state='p';
break;
default:
state='p';
break;
}
}
void train
(boolean i,/*trainin input*/
boolean o /*training output*/ )
{
while(call(i)!=o) nxts(state);
}
}
Two bit neuron code :
editpublic class neuron2b {
neuron n0=new neuron();
neuron n1=new neuron();
private byte state;
/* The two bit neuron has 16 states. This is because one bit
* neuron has 4 - states. A two bit neuron that has 2 one bit
* will have 4x4 = 16 states
*/
boolean call(boolean i1,boolean i2)
{
boolean o;
o= (i1&&n0.call(i2))||((!i1)&&n1.call(i2));
return o;
}
void train(boolean i1, boolean i2,boolean o)
{
while (call( i1, i2)!= o)
{
nxts();
}
}
boolean equal(neuron2b n)
{
//Compares state of two 2 bit neurons
return n.n0.equal(n0) && n.n1.equal(n1);
}
void nxts()
{
//Shifts neuron to next state
n0.nxts(n0.gets());
if (n0.gets()=='l') n1.nxts(n1.gets());
}
byte stateval(neuron n)
{
/*gets the satte of neuron and returns corresponding
* value
*/
switch(n.gets())
{
case 'p':
return 1;
case 't':
return 2;
case 'h':
return 3;
case 'l':
return 4;
default:
return 0;
}
}
char statechar(float f)
{
if(f>=1&&f<2) return 'p';
if(f>=2&&f<3) return 't';
if(f>=3&&f<4) return 'h';
if(f>=4&&f<5) return 'l';
else return 'o'; // this represents some unknown junk state
}
byte gets()
{
/*Gets the state of two bit neuron*/
state = (byte)(stateval(n0)*stateval(n1));
return state;
}
void sets()
{
}
}
Three bit neuron code :
editpublic class neuron3b {
neuron2b n0=new neuron2b();
neuron2b n1=new neuron2b();
private int state;
/* The two bit neuron has i6 states. This is because one bit
* neuron has 4 - states. A two bit neuron that has 2 one bit
* will have 4x4 = 16 states
*/
boolean call(boolean i1,boolean i2, boolean i3)
{
boolean o;
o= (i1&&n0.call(i2,i3))||((!i1)&&n1.call(i2,i3));
return o;
}
void train(boolean i1, boolean i2,boolean i3,boolean o)
{
while (call( i1, i2, i3)!= o)
{
nxts();
}
}
boolean equal(neuron3b n)
{
//Compares state of two 2 bit neurons
return n.n0.equal(n0) && n.n1.equal(n1);
}
void nxts()
{
//Shifts neuron to next state
n0.nxts();
if (n0.gets()==16) n1.nxts();
}
byte stateval(neuron n)
{
/*gets the satte of neuron and returns corresponding
* value
*/
switch(n.gets())
{
case 'p':
return 1;
case 't':
return 2;
case 'h':
return 3;
case 'l':
return 4;
default:
return 0;
}
}
int gets()
{
state = (n0.gets()*n1.gets());
return state;
}
}
Explanation will be provided shortly :
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