Celestia/Celx Scripting/CELX Lua Methods/CEL command move
move
editmove { duration <duration> velocity <vector> }
Move the camera at the specified <vector> velocity in km/sec for each of the X, Y and Z axes, for the specified <duration> in seconds.
A wait command is not necessary after a move command.
Arguments:
- duration <duration>
- Number of seconds to take during the move. No default.
- velocity <vector>
- Speed as defined for the currently active coordinate system, in km/second for each of the X, Y and Z axes in a vector [ < xspeed > < yspeed > < zspeed > ]. No default.
Positive and negative <vector> values are used to indicate forward and reverse respectively ("+" sign is not necessary for positive values).
CELX equivalent:
Based on the observer:goto(table) method.
Note: The given positions in the observer:goto(table) method are expected to be relative to the universal frame-of-reference, while the non table-based goto uses positions relative to the current frame-of-reference.
- In CELX, positions are stored in millionths of a light year, so you have to convert km to millionths of a light year, using the "uly_to_km" constant.
uly_to_km = 9460730.4725808
- Obtain observer instance of the active view and store in "obs".
obs = celestia:getobserver()
- Determine the actual observer position and store in "frompos":
frompos = obs:getposition()
- Determine the position to goto as follows:
- Convert vector [ <xspeed> <yspeed> <zspeed> ] to millionths of a light year and store in "velocityvector".
- Multiply "velocityvector" with <duration> seconds and add the result to the actual server position. The result must be stored in "topos".
velocityvector = celestia:newvector( <xspeed>/uly_to_km, <yspeed>/uly_to_km, <zspeed>/uly_to_km) topos = frompos + <duration> * velocityvector
- Define and initialize the parameter table as follows:
- Determine the number of seconds the goto should take.
- Obtain the current position of the observer = frompos (obtained 2 steps ago).
- New position object = topos (obtained in previous step))
- Obtain the current orientation of the observer.
- Because CEL: move does not change the observer orientation, the final orientation is the same as the initial orientation.
- Start adjusting the observer orientation after 0 percent of the time to goto (it’s the same orientation)
- End adjusting the observer orientation after 0 percent of the time to goto (it’s the same orientation).
- Spend 10% of the time for accelerating and decelerating
parameters={} parameters.duration = <duration> parameters.from = frompos parameters.to = topos parameters.initialOrientation = obs:getorientation() orientation.parameters.finalOrientation = parameters.initialOrientation parameters.startInterpolation = 0 parameters.endInterpolation = 0 parameters.accelTime = 0.1
- Move the observer <duration> seconds towards target position.
obs:goto(parameters)
- Wait <duration> seconds.
wait(parameters.duration)
Summarized:
uly_to_km = 9460730.4725808 obs = celestia:getobserver() frompos = obs:getposition() velocityvector = celestia:newvector( <xspeed>/uly_to_km, <yspeed>/uly_to_km, <zspeed>/uly_to_km) topos = frompos + <duration> * velocityvector parameters = { } parameters.duration = <duration> parameters.from = frompos parameters.to = topos parameters.initialOrientation = obs:getorientation() parameters.finalOrientation = parameters.initialOrientation parameters.startInterpolation = 0 parameters.endInterpolation = 0 parameters.accelTime = 0.1 obs:goto(parameters) wait(parameters.duration)
Summarized as a function:
function move_obs(time, x, y, z) local uly_to_km = 9460730.4725808 local obs = celestia:getobserver() local parameters = { } parameters.duration = time parameters.from = obs:getposition() local vector = celestia:newvector(x/uly_to_km, y/uly_to_km, z/uly_to_km) parameters.to = parameters.from + parameters.duration * vector parameters.initialOrientation = obs:getorientation() parameters.finalOrientation = parameters.initialOrientation parameters.startInterpolation = 0 parameters.endInterpolation = 0 parameters.accelTime = 0.1 obs:goto(parameters) wait(time) end move_obs( <duration>, <xspeed>, <yspeed>, <zspeed> )
Example:
This example selects the Earth and positions the camera over Seattle, Washington, USA.
Then moves the camera for 10 seconds as follows:
- along the X axis at a speed of 1000 km/second.
- along the Y axis at a speed of 2000 km/second.
- along the Z axis at a speed of 1500 km/second.
CEL:
select { object "Sol/Earth" } synchronous { } gotolonglat { time 5 distance 3 up [0 1 0] longitude -122 latitude 47 } print { text "Traveling to Seattle, Washington, USA." row -3 column 1 duration 5 } wait { duration 5 } move { duration 10 velocity [ 500 1000 750 ] }
CELX with the observer:goto(table) method:
earth = celestia:find("Sol/Earth") celestia:select(earth) obs = celestia:getobserver() obs:synchronous(earth) earthradius = earth:radius() earthdistance = 3 * earthradius longitude = -122 * math.pi/180 latitude = 47 * math.pi/180 obs:gotolonglat(earth, longitude, latitude, earthdistance, 5.0) celestia:print("Traveling to Seattle, Washington, USA.", 5.0, -1, -1, 1, 3) wait(5.0) uly_to_km = 9460730.4725808 obs = celestia:getobserver() frompos = obs:getposition() velocityvector = celestia:newvector( 500/uly_to_km, 1000/uly_to_km, 750/uly_to_km) topos = frompos + 10 * velocityvector parameters = { } parameters.duration = 10 parameters.from = frompos parameters.to = topos parameters.initialOrientation = obs:getorientation() parameters.finalOrientation = parameters.initialOrientation parameters.startInterpolation = 0 parameters.endInterpolation = 0 parameters.accelTime = 0.1 obs:goto(parameters) wait(parameters.duration)
CELX with the observer:goto(table) method in a function:
function move_obs(time, x, y, z) local obs = celestia:getobserver() local uly_to_km = 9460730.4725808 local parameters = { } parameters.duration = time parameters.from = obs:getposition() local vector = celestia:newvector(x/uly_to_km, y/uly_to_km, z/uly_to_km) parameters.to = parameters.from + parameters.duration * vector parameters.initialOrientation = obs:getorientation() parameters.finalOrientation = parameters.initialOrientation parameters.startInterpolation = 0 parameters.endInterpolation = 0 parameters.accelTime = 0.1 obs:goto(parameters) wait(time) end earth = celestia:find("Sol/Earth") celestia:select(earth) obs = celestia:getobserver() obs:synchronous(earth) earthradius = earth:radius() earthdistance = 3 * earthradius longitude = -122 * math.pi/180 latitude = 47 * math.pi/180 obs:gotolonglat(earth, longitude, latitude, earthdistance, 5.0) celestia:print("Traveling to Seattle, Washington, USA.", 5.0, -1, -1, 1, 3) wait(5.0) move_obs(10, 500, 1000, 750)