Advanced Topics edit

Casting
How casting is done between types.
Inheritance
Re-using existing code to improve or specialize the functionality of an object.
Interfaces
Define a template, on which to base sub-classes.
Delegates and Events
Learn about delegates, anonymous delegates, lambda expressions, and events.
Abstract classes
Build partially implemented classes.
Partial classes
Split a class over several files to allow multiple users to develop, but also to stop code generators interfering with source code.
Generics
Allow commonly used collections and classes to appear to have specialization for your custom class.
Extension methods
Extend the functionality of existing types.
Object Lifetime
Learn about the lifetime of objects, where they are allocated and learn about garbage collection.
Design Patterns
Learn commonly used design methodologies to simplify and/or improve your development framework.