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Brlcad/How to mged/shader properties
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Brlcad
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How to mged
The available shader properties depend on the type of material
shader
being utilized.
Contents
1
bump
2
bwtexture
3
camo
4
checker
5
cloud
6
envmap
7
fakestar
8
fbmbump
9
fbmcolor
10
fire
11
glass
12
gravel
13
light
14
marble
15
mirror
16
plastic
17
rtrans
18
scloud
19
spm
20
stack
21
stxt
22
texture
23
turbump
24
turcolor
25
wood
bump
edit
bwtexture
edit
camo
edit
checker
edit
cloud
edit
envmap
edit
fakestar
edit
fbmbump
edit
fbmcolor
edit
fire
edit
glass
edit
gravel
edit
light
edit
marble
edit
mirror
edit
plastic
edit
rtrans
edit
scloud
edit
spm
edit
stack
edit
stxt
edit
texture
edit
turbump
edit
turcolor
edit
wood
edit