Blender 3D: Noob to Pro/Tutorial Links from all over the web
Here you can find useful Blender Tutorial Links in English language. Feel free to add some cool tutorial, but here only in English. For tutorials in other languages please read About. Tutorial about editing this pages is described here.
New in 3D world? Read To Those Learning 3D.
Official Blender Documentation
editAlmost all Manuals you will find in latest official Blender Manual Books. For additional tutorials look below this topic.
Interface
edit- User Interface
- Blender Interface Theme Repository
- Basic Editing
- Blender Hotkeys
- Blender Hotkeys II
- Basic Hotkeys (Java tutorial)
- Navigating in 3D Space
- Product Presentation
- A short overview of functionality
- Basic Blender
- Rotation, Scaling and Layers Tutorial
- Appending Textures
- Basic Blender
- Basic Blender Interface (Java tutorial)
- Basic Interface
- Basic Loading and Saving (Java tutorial)
- Basic Parenting (broken pictures links: 7 March 2005)
- Basic Scene (Java tutorial)
- Blender Multimedia
- Changing Cameras
- Changing Views
- First Impression
- Getting Started
- Removing Orphan Vertices
- Seeing Textures with Alt-Z
- The Camera
- Stereoscopic camera for editing
Mesh Modeling
edit- DupliVerts Tutorial
- Heightmaps
- Mesh Editing Techniques
- Object Extrusion and Procedural Objects
- Loops Corkscrews Problem
- Loopings Problem
- Knots in Curves Problem
- ZeTool
- DupliFrames Modeling I
- DupliFrames Modeling II
- Dupliframes
- Spin and Spin Dup
- Automatized BevOb
- Extrusion along a Path using BevOb
- Path Extrusion
- DupliVerts
- Limit DupliVerts
- Types of Handles for Bezier Curves
- Blender Booleans (broken pictures links: 7 March 2005)
- Beveled Cube (pdf tutorial)
- Joining/Separating Parts of a Mesh
- Extrusion Controlled by IPO
- Basic objects
- Modelling Techniques and Strategies
- To Remove Easily Orfan Edges and Vertices
- Non-destructive bevel effect
Nurbs and Subsurface Modeling
edit- IPOs, Lattices, Nurbs & Stuff
- Cross-Sections
- Curve Resolution
- Weight Parameter
- OrderU, UniformU and EndpointU
- Curves -n- Bevels
- Subsurf Modeling
- Making a Hole in Subsurf
- Subsurf Edge Rolling – Round
- Subsurf Edge Rolling – Square
- Modeling a fork (broken pictures links: 7 March 2005)
- Modeling with lattices – a fork
- Subsurf modeling 2
- Metaballs
- Abstract SubSurf modeling I
Specific Object Modeling
edit- Double-Helix
- Sword (Missing)
- Turtle
- Leaf Shader Tutorial
- Balcony and Fire Escape (Broken picture links, 2/1 2006)
- Oscilloscope (MISSING?)
- Sears-Roebuck Dairy Barn
- Golf Ball
- Celtic Knot
- Simple Tree
- Making a pedestal
- Building a Castle
- Ice Cube (pdf tutorial)
- Water I (pdf tutorial)
- Water II (pdf tutorial)
- Space Pod
- Grass
- Bongo Creature
- Spiral Stairs
- Waste Basket
- Beveled Cube
- Simple Box
- Fountain with Moving Water
- Track Creation
- Dolphin
- Dice
- Logo
- Cutting through steel
- Roller Coaster
- Roller Coster Cobra
- Modelling a Glass
- Ocean View
- Solar Systems for beginners
- Chair
- Spiral Stair (pdf tutorial)
- Lighthouse
- Landscape
- Landscapes Easy
- Cloth Tutorial (broken link)
- Cup
- Cola cane
- Candle
- Volcano
- Orbital Logo
- Realistic Planet
- Landscape Cartoon (pdf tutorial)
- Text
Human
edit- Head Modeling
- Head Modeling & Texturing Tutorial
- Head (Part 1 of 12-part Flash Tutorial)
- Get a Head
- Hand Palm
- LowPoly Leg Modeling
- Make Human: Modeling a New Target
- Eyes
- Hair Tutorial
- Real Hair with Blender 3D
- Female Character
- Clothes for humans (broken link)
- Texturing Skin using Vertex Painting and Repeating Image Textures
Cars
edit- Porsche 550 * exposed
- Car IV small (broken link 4 May 2007)
- Car V F1 (broken link 4 May 2007)
- Creating a Toon Car
Texture Mapping
edit- Texturing Tutorial (pdf tutorial) * exposed
- Making a Lightsaber with Halos
- The Unofficial Texturing Tutorial
- Material Indice Tutorial
- Raytraced Transparency and Refraction
- Chrome and Shiny Metal Surfaces
- Texturing a castle
- Texturing Tutorial
- Textures in OrCo mode
- Textures for Allosaurus
- Chrome Effect
- Texturing Part I
- Texturing Part II
- Texturing a Ship
- Material Indices
- Textures Channels
- Textures Mapping
- Specular Color
- The Color
- Materials in Blender
- Alpha, Bump, and Specular image textures
- Image Textures
- Decals
- Chrome
- Alpha Masks
- Skies I
- Skies II
- Shockwave (broken link 1 March 2006)
- Texture Types in Blender (broken link 2.23.2006)
- Basic Texturing
- Basic Texturing 2 (Java tutorial)
- Textures with Alpha
- Textures with Bumpmapping
- Using More Than One Color
- Adding Color To Your Shapes
- Using Textures and Bumpmapping Them
- Texture Mapping Tutorial (pictures ok now 18/03/2006)
- Environment Mapping (pictures ok now 18/03/2006)
- Mapping Caracter
- Creation and Mapping
- Displacement Mapping
- Game Sprites
- Stencilling Textures
- Using Texture Stencils
UV Mapping
edit- Intermediate and Advanced UV Mapping * exposed
- UV Mapping & Texturing
- Sub-Surf and UV-Texturing problem
- UV Texture Skinning
- Character UV Textures
- UV Mapping a Head
- UV Texturing in Blender
- Tuhopuu UV editor mapping
- UV Mapping
- Complex material for a sword
Animated Textures
edit- Blender TexMesh Tutorial * exposed
- animating masks for simulating ice freeze
- Animated Procedural Textures (pdf tutorial)
2D Texture Painting Techniques
editThis part isn't about using Blender, but about necessary 2D knowledge for advanced Blender users.
- Steven Stahlberg's Tutorials * exposed
- Dirty Metal Texture
- Gritty Pipelines
- Digital Painting
- Advance Painting and Weathering Techniques for Train Textures
- NWN Texturing Tutorials
- Fixing Lighting Irregulaties in Self-Tiling Maps
- Texture Map for the Iris of the Eye
- Airplane Texture Tutorial
- Game Skinning Tips
- Game Lighting Basics I
- Game Lighting Basics II
- Texturing with Gimp
Lighting, Shadows and Rendering
edit- Light – a detailed tutorial
- Yafray as an Integrated External Renderer
- Basic 3 Point Lighting
- Radiosity I
- Radiosity II
- Ramp Shaders
- Simulating Radiosity
- Caustic Sampler Tutorial
- Shadows Control
Light Types(Broken Link 5 May 2009)- The 'World' buttons within Blender
- Mastering Shadows
- Ambient Occlusion
- Area Lights
- Batmanish Spot Logo (broken pictures links; 7 March 2005)
Depth of FieldRadiosity(Broken Link 11.19.2005)Different Lighting Methods- Soft Lights (pdf tutorial)
- Blender's Mist
Basic LightingOptimizing Renders- Flares
Toon Shading- Simple Gold Ring with Caustics
Armatures and IK
edit- Dancing Flor * exposed
- Animation Workshop II * exposed
- Using Ipo driven shape keys to correct deformations in joints * exposed
- Animation recode project
- Action Constraints tutorial made easy
- Rigged Character
- Driven Hand Rig
- Constrained Mechanics
- Armatures Tutorial
- Animation using Armatures
- Ikas Blender 3D – Introduction
- Constrained Mechanics
- Using Armatures
- Making and Using Armatures
- Character Animation tools
- IK Solver Constraint
- Softbody for Rigged Characters
- Rigging limbs that can twist
- Rigging tricks
- IKA Tutorial
Animation
edit- Simple Animation
- Basic Keyframing
- Effects
- Character Animation
- Run Cycle (Non Blender specific)
- Lip Sync I
- Lip Sync II
- Camera Switchinglink broken?
- Walking Blues
- Non Linear Action Editor – NLA I
- Non Linear Action Editor – NLA II
- Wave Effect
- Build Effect
- Animation effects
- Seascape (pdf tutorial)
- Flag Creation in Blender (pdf tutorial)
- Plane Following a Path
- Object Following a Path
- Cyclic Animation
- Blending into Wireframe (broken pictures links; 7 March 2005)
- Animating Materials
- Walking Tutorial
- Tracking Cameras to Paths
- Relative Vertex Keys (RVKs)
- Change Cameras during an Animation
- Camera Tracking With Additional Roll Constraint
- Using the game engine and physics to position objects
Particles
editFluid Simulation
editCompositing
editGame Engine
edit- Game Engine Developing Team broken link
- New fully integrated game engine?
- Game Blender Documentation (Last modified 13 July 2001)
- #GameBlender
- Walkthrough Tutorial
- Overlay Scenes
- Walking Tutorial
- Make a Menu
- Flipper
- Armatures in the Game Engine
- Multilevel Maze
- Creating Boulders that make the map restart when hit
Python and Plugins
edit- Python Lessons * exposed
- Make Hair * exposed
- Povanim Export Script
- AI Path Importer
- 3D-No Plugins; Put your 3D Blender space on web!
- Randomizer Script
- Embedding the 3D web plugin in a web page
- Different Useful Scripts
- AfterGlow, Polyline, Hitchcock ZoomEffect, ...
- Dynamica
- BlendSaber
- Lsystem tree maker
- Python Scripting for Procedural Animation
- Python Scripting Part I
- Python Scripting Part II
- Python Scripting Part III
- Focalblur – A Matter of Depth
- Python API Introduction
- Python API, Making a Square Mesh
- Python API, Iterations
- Python API, Automating Vertex Creation
- Python API, Automating Face Creation
- Python API, Making Potatoid
- Python Script, To build an Empty for EnvMap
- Python Script, Bezier Curves Import
- Python Script, Paths import
- Python Script, Importing Adobe Illustrator Format
- Python Script, Mesh Explosion
- Python Script, Level Of Detail
- Python Script, Wire Shadows and extrusions
- Python Script, Changing the active camera instantly
- Subsurface Scattering in Blender
- Using the Superficial Scattering Script
- City Block Genarator
- Blender Camera Calibration with Live Camera
- Import-export different formats, Different Generators, etc...
- Horn Extrude
- Mesh shaker and tutorial
- Batch STL
- Vertices to a Curve Converter
- Zutils, Z-Buffer Utilities
Using other Programs with Blender
edit- YafRay
- Verse
- SPE – Python IDE for Blender
- Wings 3D Subdivision Modeler
- Verse Gimp-Blender Plugin
- Kerkythea Renderer
- Equinox 3D
- Wings3D, a Quick and Accurate UVmapping Tool for Blender
- Povray export
- Adobe Illustrator Paths import
- Inkscape SVG import
- Using Blender content in PowerPoint 2000
- Ter2Blend
- Batch Processing Images
- BVH Info
- Stereogram
- Importing VRML
- Creating Quicktime VRs
- Blender, Python and Mac OS X
- Stylistic Rendering
- Voodoo Camera Tracker
- Miniature UV mapped building for Lionhead's The Movies game
Distributed Computing
edit- BURP – Big and Ugly Rendering Project
- Render Planet
- Global Rendering-Farm
- OS X Distributed Blender Network Rendering with Xgrid
- Bfarm Distributed Rendering via Internet
Maybe someday ...
editVideo Tutorials
editBlender WikiBooks
editFAQ
edit- Blender FAQ (Generated on September 24, 2001)
- Blender Tips
Repository
editThis section is not about tutorials, but you can find here different useful stuff for your Blender.
Blueprints
edit- cgworld.ru * exposed
- blueprints.onnovanbraam.com
- smcars.net
- boats
- old cars
- War Planes
- All sorts of cars
Materials
editModels
editPhotos
editTextures
editMiscellaneous
editCG artists must see or read:
- How to succeed in Animation
- Bitter History of 3D Business
- Blender Art Gallery
- Classical Film and Video Knowledge Base
- Quick Tips in Design&GFX
Open Movies
editIRC
edit- irc://irc.freenode.net/blender
- irc://irc.freenode.net/blenderchat
- irc://irc.freenode.net/blenderclasses
- irc://irc.freenode.net/blenderqa
- irc://irc.freenode.net/blendercoders
- irc://irc.freenode.net/blenderwiki
- irc://irc.freenode.net/gameblenderdev
- irc://irc.freenode.net/gameblender
- irc://irc.freenode.net/verse
Tests
editOther Lists
editPlease read more about on talk page.
Tutorials
edit- blenderartists.org * exposed
- A Monolingual List of Tutorials
- A Multilingual List of Tutorials
- A List of Introductory Tutorials
- Categorized list of Blender 3D Tutorials
Miscellaneous
editAbout
editThis links list is language filtered and extended version of personal collection originally provided by IamInnocent. So if you looking for tutorials in other languages check this link at www.elYsiun.com.
- German Blenders should have a look at http://de.wikibooks.org/wiki/Blender_3D:_Tutorial_Linkliste
If you want to add Blender tutorial link in some other language you can add it temporary on talk page. We will later made such WikiBooks in other languages too.
Thank you all who contributed to this nice and useful links collection! Feel free to add your name or link if you think you need to be mentioned here.