Arimaa/Elephant and Minor Piece Attacks/Objectives and Risks
Reasons to use an Elephant and Minor Piece Attack
edit
- to capture enemy pieces in a trap that is defended only by weak pieces such as Cats and Rabbits
- to create a counter-attack when the Camel and Horses are under attack on the opposite wing
- to generate goal threats in the endgame
- to facilitate the hostage-taking of a strong defender
- to allow attacking opportunities for Horses and Camels by distracting the enemy Elephant
- because all the Horses and Camels have been exchanged off the board
- to blockade the enemy position (see chapter on Multiple Piece Swarming Attacks)
Risks associated with Elephant and Minor Piece Attacks
edit
- multiple weak attackers may be taken hostage or framed
- if the Elephant is forced to move to another quadrant, pieces may be trapped
- the home trap defense may be seriously weakened and the goal defense may be compromised
- hostage-taking attempts decentralize the attacking Elephant
- the attacking side may not be able to hold the crucial b6 square
- an Elephant and Rabbit Attack is likely to result in the Rabbit being framed on the c6 square, unless the trap is defended only by Rabbits