An Introduction to Dragon/Lessons/Control Structures
Control Structures
editIn this chapter we are going to learn about the control structures provided by the Dragon programming language.
Branching
edit- If Statement
Syntax:
if(Expression)
{
Block of statements
}
else if(Expression)
{
Block of statements
}
else {
Block of statements
}
Example:
select "types"
select "graphic"
nOption = int(prompt("1) Say Hello \n2) About")
if nOption == 1
{
name = prompt("Enter your name: ")
showln "Hello " + name
}
else if nOption == 2
{
showln "Sample : using if statement"
}
else
{
showln "bad option..."
}
Looping
edit- While Loop
Syntax:
while(Expression)
{
Block of statements
}
- For Loop
Syntax:
for (identifier=initialize value, terminating expression, step expression)
{
Block of statements
}
Example:
// print numbers from 1 to 10
for (x = 1, x <= 10, x++)
{
showln x
}
- Foreach Loop
Syntax:
for (identifier : List/String)
{
Block of statements
}
Example:
aList = [1,2,3,4] //create list contains numbers from 1 to 10
for x : aList
{
showln x // print numbers from 1 to 10
}
Do While Loop
editSyntax:
do {
body
} while (condition)
Example:
x = 1
do {
showln x
x++
}
while (x <= 10)