AI Art Generation Handbook/VACT/Camera Shots & Framing Techniques

Introductions edit

In this chapter, we are going to see the effect of camera shots and some of the framing techniques lenses

Camera Type edit

To ensure consistency between images, following prompt was used :

High quality DLSR photograph taken at <<Shot Type>> showing a single anthropomorphic rhinoceros wearing business suit and standing on two feet , background of wall's graffiti

Note 1: As usual , if there are missing camera techniques, you may want can propose the missing techniques to be added in Discussion tab above.

Note 2: If anyone knows how to use the standard prompts for use on all shot in SDXL (Preferably Fooocus) , you can share the prompts with me too inside Discussion tab

Shot Type Image Generated By

OpenAI Dall-E

n/a Remark
Close Up   Verdict : PASS
Cowboy   Verdict : PASS
Dutch Angle / German Angle   Verdict: FAILUnable to generate skewed angles no matter which prompts that were used
Extreme Close Up   Verdict: PASS

For the successful generation , removed tokens wearing business suit and standing on two feetand added face

Full Shot   Verdict : PASS
Medium Close Up   Verdict : PASS

For the successful generation , removed tokens standing on two feet

Medium Long   Verdict : FAILAll of the images does not include the shots up to knee levels
Split Shot   Verdict : PASS

For the successful generation , added tokens bottom half underwater