Fundamentals of Physics/Motion in One Dimension

The goal of one dimensional motion is to understand how acceleration (), drives changes in speed () and position () along a single direction of motion (one-dimension). An "object" means anything that can move, like a ball, car, truck, or person. One-dimensional means the object will only move along a straight line, typically along the -axis if it's moving left or right or -axis if it's moving up or down. There are two equations you need for this,


and the second is


If the object is at with speed , then and will be the object's new position and speed at some time interval later. These two equations allow you to compute the new position and speed of an object ( and ), based on its old position and speed ( and ), given some acceleration that is acting on the object, over a time interval . is sometimes called the "time step" and is a small interval of time that separates when the object has and , and when it will have and .

We said that drives changes in and . Notice in these equations if , then , meaning that doesn't change between time steps; is constant if . In order for to change, must be nonzero. In other words, an object's speed can change only if it has an acceleration. For the -axis (left-right motion), we have that



For the -axis (up-down motion), we have that



These equations are the same, just the notation is different, being very specific as to which axis it pertains.

A numerical exampleEdit

As an example, Suppose you have a sphere at   m with speed   m/s and an acceleration of   m/s . When the next frame comes up, say   s later, where will the sphere be and what will its speed be? Use the equations to get that   or   m and   or   m/s. Be sure you see how the equations allowed you to compute the new position and speed of the object over the time step  . You can iteratively use this new   and   as a new   and   (i.e.   and  ) for computing still another   and   another   in the future. Can you find   and   after another   has gone by? In the Figure 3.22 find the acceleration of the masses and the tension in the string.


Be very aware of signs. Think of a cartesian coordinate system with   to the right,   to the left,   up and   down (assume   is always positive). Positive values of position mean the object is to the right ( ) (or up,  ) relative to the origin. Negative means the object is left ( ) (or down,  ) relative to the origin. Positive values of speed mean the object is moving toward the right ( ) or up ( ), negative means to the left ( ) or down ( ). The sign of   alone doesn't immediately help to characterize the object's motion. If, however,   and   have the same sign,   will predict an increase in   (that is if   and   have the same sign, an object will speed up). Likewise, an object will slow down if   and   have opposite signs.


A case where opposite signs of   and   persist means   will get smaller and smaller, until eventually   at which case the object will stop. If   still persists, then   will begin to increase in the same direction as  ; now the object is speeding up, but in the opposite direction to its original motion. All told the object slowed down, stopped, then started speeding up in the opposite direction. All combinations of signs between   and   are possible.   and   is a slow-down and potential turn-around case, as is   and  .   and   or   and   are speed up cases, but in opposite directions. Lastly, you should be able to draw arrows on an object, representing its   and   and that instant. The arrow should point in the direction of a given parameter and its length should be proportional to its strength. For example, if on an object the arrow for   and the arrow for   were opposite, you'd know the object was slowing down.