Chess Opening Theory/1. e4/1...e5/2. Nf3/2...Nc6/3. Bc4/3...Nd4/4. Nxe5/4...Qg5

< Chess Opening Theory‎ | 1. e4‎ | 1...e5‎ | 2. Nf3‎ | 2...Nc6‎ | 3. Bc4‎ | 3...Nd4‎ | 4. Nxe5
Blackburne Shilling Gambit
a b c d e f g h
8 a8 b8 c8 d8 e8 f8 g8 h8 8
7 a7 b7 c7 d7 e7 f7 g7 h7 7
6 a6 b6 c6 d6 e6 f6 g6 h6 6
5 a5 b5 c5 d5 e5 f5 g5 h5 5
4 a4 b4 c4 d4 e4 f4 g4 h4 4
3 a3 b3 c3 d3 e3 f3 g3 h3 3
2 a2 b2 c2 d2 e2 f2 g2 h2 2
1 a1 b1 c1 d1 e1 f1 g1 h1 1
a b c d e f g h
Position in Forsyth-Edwards Notation (FEN)
Moves: 1. e4 e5 2. Nf3 Nc6 3. Bc4 Nd4 4. Nxe5 Qg5
Parent: Italian Game

4...Qg5! edit

Accepting the gambit was a mistake, as Black now shows with the accurate 4...Qg5.

Attempting to hold on to the knight with 5. Nxf7?? will result in 5...Qxg2 in which White will lose either the rook, attempt to hold on to the rook and lose the queen with 6. Rf1 Qxe4+, or get checkmated by attempting to keep both the rook and the queen with 7. Be2 Nf3#.

Better for White is 5. Bxf7+, which loses a piece for two pawns but keeps White in the game.

Theory table edit

For explanation of theory tables, see theory table and for notation, see algebraic notation.

5 6 7
Bxf7+

Kd8

O-O

Qxe5

c3

Ne6

Nxf7??

Qxg2

Rf1

Qxe4+

Qe2

Nxe2

-/+

...

...

Be2??

Nf3#

0-1
...

...

Ng5

Qxh1+

Bf1

Be7

-/+

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