Category:Computer science

This category contains books on computer science: the study of the theoretical foundations of information and computation, and of practical techniques for their implementation and application in computer systems. It is frequently described as the systematic study of algorithmic processes that describe and transform information to answer the fundamental question underlying computer science: "What can be (efficiently) automated?".

Related categories

The following 46 related categories may be of interest, out of 46 total.

 

B

C

D

F

G

K

O

P

R

U

V

More recent additions More recent modifications
  1. From Lamer to Hacker
  2. Modelling Theory and Practice
  3. Methods in Human Computer Interaction
  4. KS3 Computing
  5. Introduction to Numerical Methods
  6. Foundations of Computer Science
  7. Computer Security
  8. Models and Theories in Human-Computer Interaction
  9. Usability for Nerds
  10. Guide to Game Development
  1. From Lamer to Hacker
  2. Introduction to Numerical Methods
  3. Introduction to Programming Languages
  4. AP Computer Science
  5. Cryptography
  6. Computer Science Design Patterns
  7. Data Management in Bioinformatics
  8. Usability for Nerds
  9. Game Creation with XNA
  10. JPEG - Idea and Practice

The following 40 pages are in this category, out of 40 total.

Read in another language