Using the 3D Connexion SDK

      For many people, developing software based on a specific piece of hardware can be a daunting task. This book is aimed at those with one year or less experience in programming. It is ideal to inspire those new to programming through practical exercises based on a real world example.

      The main language used in this book will be Visual Basic. Many experienced programmers will pick up the basics of the SDK quickly and soon begin making their own software. Please feel free to add a chapter on your program—the more the merrier.

      Some of the content of this book goes above the level of understanding required to effectively use Visual Basic. These paragraphs will be clearly identified using a different color

      Contents

      Section 1

      Getting Started

      Section 2

      Chapter 1: An Introduction to Visual Basic

      Chapter 2: Hello World: Your First Program

      Chapter 3: Using Variables

      Chapter 4: Procedures

      Section 3

      Chapter 1: Introducing the 3D Connexion SDK

      Chapter 2: Getting Variables: Live Readout

      Chapter 3: Creating Events: The Burglar Alarm

      Chapter 4: Controlling an object: Image Scrolling

      Chapter 5: Photo Browser

      Chapter 6: Web Browser

      Chapter 7: Pong

      Chapter 8: Getting 3D

      Chapter 9: Remote Control

      Last modified on 2 November 2010, at 14:42