Using the 3D Connexion SDK
For many people, developing software based on a specific piece of hardware can be a daunting task. This book is aimed at those with one year or less experience in programming. It is ideal to inspire those new to programming through practical exercises based on a real world example.
The main language used in this book will be Visual Basic. Many experienced programmers will pick up the basics of the SDK quickly and soon begin making their own software. Please feel free to add a chapter on your program—the more the merrier.
Some of the content of this book goes above the level of understanding required to effectively use Visual Basic. These paragraphs will be clearly identified using a different color
Chapter 2: Getting Variables: Live Readout
Chapter 3: Creating Events: The Burglar Alarm
Chapter 4: Controlling an object: Image Scrolling
Chapter 5: Photo Browser
Chapter 6: Web Browser
Chapter 7: Pong
Chapter 8: Getting 3D
Chapter 9: Remote ControlLast modified on 2 November 2010, at 14:42