Trainz/File Types (File Extensions)
In addition to the following, Trainz also makes extensive use of many of the file types common to Windows.
- ANIM
- Animation, for example a steam locomotive's connecting rod movements, or water movement on a river or lake.
- BMK
- Bookmark. Used to note the current camera position in Surveyor (?).
- CDP
- Content Dispatcher Pack. A file used by Auran and some other content creators to distribute additional assets. A CDP file can contain one or more assets.
- CDP2
- Content Dispatcher Pack 2. A new version of the CDP format, used by Auran and some other content creators to distribute additional assets for Trainz Classics.
- CFG
- Used to store the program's configuration details. This is a widely used file type, but the format is specific to each program.
- CHUMP
- Cache file.
- GND
- The terrain file that contains the topographic details of a map. This is the file that is produced and replaced when creating a map from DEM data.
- GS
- GameScript source file.
- GSE
- GameScript encoded file.
- GSL
- GameScript library file.
- GST
- GameScript template file.
- IM
- Indexed 3D mesh.
- JA
- Jet Archive. Contains compressed copies of multiple assets.
- KIN
- Kinematics. Associated with animations such as pantographs.
- OBS
- ?
- PM
- Progressive 3D mesh.
- TEXTURE
- A 2D texture which can be applied to a surface of a 3D object.
- TRK
- Usually found with a .GND file, contains information about the trackwork of a layout.
- TSO
- Trackside Object. The variations in a layout that are required for a specific scenario, for example extra trackmarks and triggers.