Trainz/Changing An Asset's Dependencies

      Introduction

      Sometimes, for personal preference or technical reasons, an assets dependencies may need to be replaced. Described here is an example of how to change a Locomotive's hornsound relatively easily and quickly by using CCP or editing the config.txt file.


      TRS2006 And Above

      • Open Content Manager Plus (CMP) via the Trainz launch screen.
      • Search for the locomotive you are wishing to change.
      • Right-click on the item, go to 'Edit in Content Creator Plus'.
      • You may be asked if you want to continue due the content item being from a different Trainz version. It is usually safe to continue, but there are warnings that this can cause a faulty asset. Backup or clone the asset if you are unsure.
      • In CCP scroll down and you will see the line 'hornsound' amongst other things, e.g. 'enginesound', 'enginespec', 'description' etc.
      • Click on the '...' button that allows you to scroll through your entire collection of assets. Narrow it down using the drop down menu filter and locate a new hornsound of your choice.
      • Exit CCP, saving as you go.
      • Commit the asset before you return to Trainz.


      CCP Hornsound.jpg


      If you wanted to, or if the instability of CMP/CCP forces you to, you could always use the manual method, which is just as easy.

      TRS2004 And Below

      • Locate the Custom folder in your TRS2004 installation directory.
      • Find your locomotive and open its config.txt file with a text editor, e.g. notepad.
      • Scroll through until you see the 'hornsound' tag and replace its kuid with one of your desired hornsound.
      • Save the file upon exit and test in Trainz.
      Last modified on 11 May 2009, at 15:36