The Pyrogenesis Engine/Overview
Pyrogenesis has two faces: one, the core engine itself, is written in C++. Ideally, only the most low-level functionality, which requires access to system interfaces or crucially needs to be very fast, is implemented here.
About scripting: engine creates multiple JS runtimes, one for simulation, one for AI, one for GUI and one for RMS. (Others?)Last modified on 23 April 2013, at 15:37