Last modified on 23 December 2012, at 21:53

Smalltalk the fun way

The title of this book could be interpreted in two ways:

  1. It will teach you Smalltalk by programming games, and having fun at it
  2. We Smalltalk lovers consider this language to be the fun way :-)

Book ContentsEdit

  • Smalltalk crash-course
  • Phraro crash-course

Basic games:

TiledMorph-based games:

  • Introduction to TiledMorph
  • Sliding-puzzle Game
  • Memory
  • Decrypt the message
  • Lynx (lince)
  • Tic-Tac-Toe
  • Battleship
  • Hangman
  • Minesweeper
  • Who-is-who
  • Tetris
  • Sokoban
  • Maze-game
  • Pac-Man

Game aspects:

  • Graphics
  • Animation
  • Sound
  • Logic
    • Game-Loop
    • Game status
    • Game Data
  • Multiplayer games
  • Releasing

Non-TileMorph-based games:

  • Spot the difference
  • Hidden objects
  • Quiz-Game
    • Multiple choice
    • Audio
    • Re-ordering
    • Matching
  • Adventure game

NotesEdit

Required KnowledgeEdit

We assume that you:

  • have some programming knowledge
  • are familiarized with Smalltalk concepts
  • know how to download and open a Pharo environment
  • can find your way around in a Pharo environment

If you lack this prior knowledge, we advise that you read and learn about these topics here:

http://pharobyexample.org/

Environment usedEdit

The code in this book has been written in Pharo 1.4:

http://www.pharo-project.org/

It should also work in Squeak 4.3 with little or no modifications.