History of video games/Platforms/HyperScan
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The Mattel HyperScan with controller attached.
History edit
Mattel previously released the Intellivision in 1980, and did not make a proper console following it for some time.
The HyperScan was demonstrated at San Diego Comic-Con in 2006.[1] Prior to release there was some skepticism about the console, mostly concerned with the console trying to do too many things at once.[2]
The HyperScan was released in 2006 and cost $69.99 with an X-Men game and six associated cards as a pack in.[3][4][5] A two player value pack was also available, which contained two controllers.[6]
The HyperScan was discontinued in 2007.[4]
Technology edit
Compute edit
The HyperScan is powered by a 32-Bit Sunplus SPG290 system on a chip[7][8] clocked at 108MHz.[9]
The HyperScan had 16MB of DDR DRAM.[9]
Storage edit
Games were stored on UDF CD-ROMS, with 96 Byte 13.56MHz RFID cards serving as save devices.[7]
Game library edit
Gallery edit
HyperScan Console edit
HyperScan Controller edit
HyperScan Internals edit
Trivia edit
The HyperScan processor belongs to the same family of SunPlus processors commonly used in plug n play and clone consoles such as the Vii.[10]
External Resources edit
- Video Game Kraken - Matell Hyperscan page.
References edit
Parts of this page are based on materials from: Wikipedia: the free encyclopedia. |
- ↑ "HyperScan RFID-Enabled Game Console" (in en). Tom's Hardware (The Editors of Tom's Hardware). July 26, 2006. https://www.tomshardware.com/picturestory/213-hyperscan-rfid-enabled-game-console.html.
- ↑ Schiesel, Seth (20 July 2006). "It’s a Game, It’s a Toy, It’s Mattel’s Big Gamble (Published 2006)". The New York Times. https://www.nytimes.com/2006/07/20/arts/20matt.html.
- ↑ "The Most Unusual Video Game Consoles" (in en). PCMAG. https://www.pcmag.com/news/the-most-unusual-video-game-consoles. Retrieved 24 October 2020.
- ↑ a b "Hyperscan™ Video Game System". m.service.mattel.com. Retrieved 25 October 2020.
- ↑ a b c "Industry First Hybrid Video Gaming System Launches for Tweens -- New HyperScan(TM) Game System Combines Card Collecting and Video Gaming to Create All New Category of Play" (in en). www.businesswire.com. 20 July 2006. https://www.businesswire.com/news/home/20060720005749/en/Industry-First-Hybrid-Video-Gaming-System-Launches-for-Tweens----New-HyperScan-TM-Game-System-Combines-Card-Collecting-and-Video-Gaming-to-Create-All-New-Category-of-Play. Retrieved 25 October 2020.
- ↑ "Card Games - Mattel HyperScan". retrostuff. 31 December 2012. Retrieved 17 November 2020.
- ↑ a b "Mattel Hyper Scan - Game Console - Computing History". www.computinghistory.org.uk. Retrieved 25 October 2020.
- ↑ "SunPlus: The biggest chip company you've never heard of". Retrieved 1 November 2020.
- ↑ a b "HYPERSCAN SOFTWARE DEVELOPMENT". Retrieved 25 October 2020.
- ↑ "SunPlus: The biggest chip company you've never heard of". Retrieved 1 November 2020.