Last modified on 10 November 2013, at 18:19
Japanese geisha playing go.

Go is thought to be the World's most ancient board game, with deceptively simple rules that lead to deep strategy. After centuries of play, new ideas about the game are still being developed on a regular basis. In an age when computer opponents can best chess grand-masters, the fact that no computer can present a significant challenge to a strong amateur go player illustrates the abiding depth and complexity of the game.

The game is believed to have originated in China, and is still most popular in East Asia, particularly Korea, Japan, and China. In Korea, it is called 바둑 (Baduk), pronounced pa.tukʰ, Japan where it is sometimes known as 囲碁 (I-Go), pronounced i.ɡo, and China, the game's original home, where it is named 圍棋 (trad.) / 围棋 (simp.) / wéiqí (Pinyin) pronounced ueɪ2.tɕʰi2. Each of these three countries have professional associations that allow individuals to hold the status of a professional Go player. It enjoys a small but rising popularity in other parts of the world.

Table of Contents

Introduction

  1. About this book
  2. Why should I learn to play Go?
  3. Philosophical Beginnings
  4. How to Learn
  5. History

Beginners

  1. What you need to play
  2. Lesson 1: Step-By-Step Guide to Playing
  3. Lesson 2: Basic Rules and Foundational concepts
  4. Lesson 3: Basic Capturing Techniques
  5. Lesson 4: Life and Death
  6. Strategy

Intermediate

  1. Lesson 3: Fuseki
  2. Lesson 4: Joseki
  3. Intermediate strategy

Advanced

  1. Advanced strategy
  2. Tutoring

Beyond the Guide

  1. Glossary of terms
  2. Resources
  3. Contributors e.g. authors and editors