Blender 3D: Noob to Pro/Human Body

This tutorial should cover the modelling, skinning and animation of human body, plus facial expressions.

There are some tools to generate human body from parameters like:

  • [makehuman] free software program (gpl). The models generated are under MIT license. The models generated can be easily imported in blender.

Use lightwave(obj) export. The exported file is located at ...\Documents\makehuman


Delete the original cube first. The human object is smaller than the standard cube. Use the UVImage editor to see the UV mapping but it actually uses a texture stored in the image file texture.png

Makehuman import.jpg

links to anatomy sites :

tutorials: Blender_3D:_Tutorial_Links_List#Human

Last modified on 12 October 2013, at 19:35