This is a general asphalt texture. It can be used in any sort of situation, and able to be easily applied and altered for most situations.
- Col: (Adjust as needed)
- Spec: (Change as needed)
- Diffuse Shader:(Lambert)
- Specular Shader:(CookTorr)
- Tex: (Musgrave)
- NoiseSize-(Adjust as needed)0.03
- NoiseBasis-Voronoi F4
- TE: MusgraveTex
(Note: Adjust SizeX/Y/Z as necessary, try to keep 1:1:1 Ratio)
- Map To:
(Adjust Nor based on mesh size, as necessary)
For this texture, try adding an Image Texture and add an image of actual asphalt. For a large scene, take multiple asphalt images and tile them randomly and overlapping in photoshop, then putting them down on your mesh. Also works well with Nodes. Hope this helped!
- Author Note: This material is more of a very freshly paved asphalt, and as most people known, almost all asphalt is heavily used. You can dull out the material by turning up the color to a slightly lighter grey, and turning down the specularity to take out some of the shine.