Blender 3D: Noob to Pro/Building a House/Advanced Building of the House

This tutorial has the same steps as the previous method for building a house, with a few exceptions. The main difference is that it is carried out almost completely in edit mode, and produces a house that is a single object, making it easier to manipulate. It will use the following methods:

•Adding meshes in edit mode
•Extrusion
•Axis-Constrained Scaling
•Adding a light source
•Vertex merging
•Assigning a material to a specific part of an object
•Raytracing Transparency
•Rendering an object that doesn't block light
•Raytracing Reflection

Last modified on 12 February 2010, at 15:09