Autodesk Inventor


The goal of this book is to create an open and freely editable manual and training guide for Autodesk Inventor.

Basic Editing

Getting Started

  • Creating parts and assemblies from scratch
  • Editing parts and assemblies using the history tree

Part Editing

  • Sketch
  • Extrude
  • Revolve
  • Sweep
  • Loft
  • Features
  • Patterns
  • Holes
  • Chamfers
  • Fillets

Assembly Editing

  • Placing Components
  • Content Centre
  • Constraints
  • iMates
  • Assembly-level features
  • Weldments

Drawing Editing

  • Placing Views
  • Creating new view types based on sketches
  • annotating, detailing, BOMs, revisions
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Advanced Editing

Topics to be included:

  • Derived parts and assemblies
  • Presentation files
  • 3D sketching
  • Skeleton Modeling techniques
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Last modified on 25 June 2010, at 18:27