Aros/Developer/Docs/HIDD/VesaGfx

      Introduction

      Vesa modes operates on system memory (all bitmaps are stored there), which, in read operation, is much much much faster than the video memory accessed by CPU.


      For a start just hack vesa.hidd from x86 native (arch/i386-pc/drivers/vesa.hidd/*).

      Add some code which setups some visible area in chipram and then modify vesaDoRefreshArea() to do a chunky to planar conversion into those bitplanes.


      You could probably "patch" in emulation in the x11 drivers setattrs function.. see

      aHidd_Gfx_DPMSLevel
      
      .. and ..
      
      vHidd_Gfx_DPMSLevel_On
      vHidd_Gfx_DPMSLevel_Standby
      vHidd_Gfx_DPMSLevel_Suspend
      vHidd_Gfx_DPMSLevel_Off
      <pre>
      
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      Last modified on 2 June 2011, at 08:31