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Animating Weapons for Counter-Strike Source

Welcome to animating weapons for Counter-Strike Source.

Contents

  • Setting up
    • Questions
    • Applications Used
    • Setting up the Source SDK
    • Setting up the Work Folders
    • Extracting Files From GCFs
    • Decompiling the Default Model
    • Setting up the XSI Development Environment
    • Navigating in the 3D world of XSI
    • Converting and Importing Textures into XSI Mod Tool
    • Rigging the Hands
    • Preparing the Weapon for Rigging
    • Rigging the Weapon
    • Exporting the Models
    • Changing Materials
    • Changing Weapons
  • Animating
    • Setting up the Camera
    • Idle Animation
    • Testing Animations
    • Shoot Animation
    • Editing Attachments
    • Draw Animation
    • Reload Animation
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External links

  • Official site
  • Counter-Strike: Source servers
    75% developed
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Last modified on 25 March 2013, at 10:14
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